update campaign info for ayreon
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<div class="calendarWrapper">
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<div class="calendarWrapper">
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#### Trama, 78th Year Since Eradication
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#### Porma, 78th Year Since Eradication
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<ol class="calendar">
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<ol class="calendar">
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<li class="dayName">Saedo</li>
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<li class="dayName">Saedo</li>
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<li class="firstDay">1</li>
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<li class="firstDay">1</li>
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<li>2</li>
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<li class="currDay">2</li>
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<li>3</li>
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<li>3</li>
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<li>4</li>
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<li>4</li>
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<li>5</li>
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<li>5</li>
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@ -24,7 +24,7 @@
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<li>11</li>
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<li>11</li>
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<li>12</li>
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<li>12</li>
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<li>13</li>
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<li>13</li>
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<li class="currDay">14</li>
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<li>14</li>
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<li>15</li>
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<li>15</li>
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<li>16</li>
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<li>16</li>
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<li>17</li>
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<li>17</li>
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</ol>
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</ol>
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<p><em>
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<p><em>
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The month of Trama, in the 78th year since the Eradication of King Ranulf the Just and his court.
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The month of Porma, the 4th month in the 78th year since the Eradication of King Ranulf the Just and his court.
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</em></p>
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</em></p>
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</div>
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</div>
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@ -1,5 +1,5 @@
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<div class="todayWrapper">
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<div class="todayWrapper">
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As of last session, it is **the morning of Saedo, the 30th day of Trama, in the 78th year since the Eradication of King Ranulf the Just and his court**.
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As of last session, it is **the night of Tudo, the 2nd day of Porma, in the 78th year since the Eradication of King Ranulf the Just and his court**.
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</div>
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</div>
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@ -21,6 +21,6 @@ short_code: cmma
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Campaigns that take place on (or include) Aeryon:
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Campaigns that take place on (or include) Aeryon:
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- [Isle of Dread](./isle-of-dread.html)
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- [Isle of Dread](./isle-of-dread.html): An ongoing campaign about a heroic adventure to the mythical dreaded isle.
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- [One Night...](../../one-night/): The one-page intro for my one-shot, "One Night on White Plume Mountain".
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- [One Night...](../../one-night/): The one-page intro for my one-shot, "One Night on White Plume Mountain".
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- [Astral Jam](/campaign/): The Monday Night Astral Jam, which inspired the bulk of this website. Currently on hiatus.
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- [Astral Jam](/campaign/): The Monday Night Astral Jam, which inspired the bulk of this website. Currently on hiatus.
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@ -30,8 +30,74 @@ While in **Blacktyde Bay**, the party answers a job posting from local merchant
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!!!include(aeryon/today.md)!!!
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!!!include(aeryon/today.md)!!!
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- After 7 days at sea, the Prosperity capsized, sending everyone into the sea.
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- Hired by merchant **Thoryio Barbarosa** to accompany him to **Isle of Dread**.
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- The party washed ashore on the island they were seeking, and thus the adventure began.
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- Set sail on the **Prosperity**, captained by **Mararo Sorris**. _[Fendo, 11th of Trama]_
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- 7 days at sea, storm wreck, washed ashore on Isle of Dread. _[Saedo, 18th of Trama]_
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- Spent 3 days wandering around peninsula.
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- **Panitube**, met chief **Lufa**, traded some stuff for the services of **Daas**, a young male guide.
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- **Burowao**, met chief **Belz**.
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- **Tanaroa**, met chief **Koma**, saw them do some farming with huge underground wurms.
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- Heard about some missing villagers (2 in each village, they went out fishing and never came back).
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- Learned about the dread gods:
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- **Esun**, the dragon.
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- **Klee'ah**, the great bird.
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- **Nyssa**, the sea snake.
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- **Oorg**, the great ape.
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- Picked up a gold medallion in the shape of a cat's eye.
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- Chief Koma said it was left by **the Watchers**, who had "chosen" the party.
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- Picked up native "guide" **Bumo**, who wanted to meet his god Oorg.
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- He also mentioned **Rowr**, a great lizard, a dead Dread God.
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- Made it to the wall. _[Pordo, 22nd of Trama]_
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- 50' high, with huge stone guard posts built into it, and massive reinforced wooden gate.
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- On the other side, 15' long sharpened wooden spikes, pointed northward.
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- Beyond the Wall
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- 1st day over wall: saw dragon over eastern bay. _[Fendo, 23rd of Trama]_
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- 2nd day over wall: fought off some lizard men in the hills. _[Saedo, 24th of Trama]_
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- While sleeping that night, attacked by 13 skeletons.
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- After attack, found blood symbol, Truplea realized it was a name: **Melfora**
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- 3rd day was uneventful, camped near the lake. _[Undo, 25th of Trama]_
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- 4th day was uneventful, got stuck in a swamp. _[Tudo, 26th of Trama]_
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- 5th day in hills, felt a tremor, heard some shouting, saw a couple of humanoid figures in furry skins chasing (or being chased by)... something. _[Trado - 27th of Trama]_
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- camped in hills
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- 6th day, rested in cave, saw elephant come through near them. _[Pordo - 2th of Trama]_
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- 7th day, parted from Bumo, found the dragon bone bridge, arrived as night fell. _[Fendo, 29th of Trama]_
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- The Central Plateau
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- 8th day, crossed the dragon bone bridge and moved across the central plateau, made it to the volcanic crater by nightfall. _[Saedo, 30th of Trama]_
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- For dinner, the party used a powerful magic ring to "capture" an antelope.
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- 9th day, climbed the volcanic crater. _[Undo, 1st of Porma]_
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- Had some close calls thanks to some slippage and an earthquake, extra long day (12 hours up, 8 hours down)
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- Arrived only to find Isling's puppies waiting on the other side.
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- Inside the crater
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- 10th day, slept late, went into nearby village of **Mantru**. _[Tudo, 2nd of Porma]_
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- Natives weren't very welcome, at first.
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- Village had a notable lack of men.
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- The party met:
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- **The Chief**, small stone carving of a woman in a tall headdress seated on a throne, and
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- **Umlatta**, an aged tribal cleric and the Chief's apparent spokeswoman.
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- Umlatta said chief predicted their arrival, said they would feast and then attack in the night, so the party did.
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- Party also collected some rope.
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- That night, party was canoed over to the taboo island and they started to go in.
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- They ran into some pirates at the blockage, but bested them quickly.
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- Pirates eyes were fully black, like they were possessed.
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- After a short breather, they were beset by a mixed group of natives, pirates, and sailors from the Prosperity, all with blackened eyes.
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- They were "lead" by the captain of the Prosperity, Mararo Sorris, and accompanied by a strange priest in a tattered black robe.
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- The priest spoke of "dread masters" who "control the darkness" being "awake".
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- His dying words were: "In the boiling earth, the dread masters lie, dreaming..."
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- He also wore a shiny ring with an (as-yet-undeciphered) inscription on it.
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- The fight was long and vicious, and left one of Isling's wolves dead.
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- Following the assault (and 27's near-death experience), they investigated the mouth on the wall.
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- Truplea determined it could shoot flame, but wasn't sure about a trigger or source.
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### Links
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### Links
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