diff --git a/src/assets/fragments/aeryon/calendar.md b/src/assets/fragments/aeryon/calendar.md index 2a23c23..7c47c53 100644 --- a/src/assets/fragments/aeryon/calendar.md +++ b/src/assets/fragments/aeryon/calendar.md @@ -1,6 +1,6 @@
-#### Trama, 78th Year Since Eradication +#### Porma, 78th Year Since Eradication
    @@ -12,7 +12,7 @@
  1. Saedo
  2. 1
  3. -
  4. 2
  5. +
  6. 2
  7. 3
  8. 4
  9. 5
  10. @@ -24,7 +24,7 @@
  11. 11
  12. 12
  13. 13
  14. -
  15. 14
  16. +
  17. 14
  18. 15
  19. 16
  20. 17
  21. @@ -44,7 +44,7 @@

-The month of Trama, in the 78th year since the Eradication of King Ranulf the Just and his court. +The month of Porma, the 4th month in the 78th year since the Eradication of King Ranulf the Just and his court.

diff --git a/src/assets/fragments/aeryon/today.md b/src/assets/fragments/aeryon/today.md index 5c5f289..0b4b5cd 100644 --- a/src/assets/fragments/aeryon/today.md +++ b/src/assets/fragments/aeryon/today.md @@ -1,5 +1,5 @@
-As of last session, it is **the morning of Saedo, the 30th day of Trama, in the 78th year since the Eradication of King Ranulf the Just and his court**. +As of last session, it is **the night of Tudo, the 2nd day of Porma, in the 78th year since the Eradication of King Ranulf the Just and his court**.
diff --git a/src/pages/campaigns/mini-campaigns/aeryon/index.md b/src/pages/campaigns/mini-campaigns/aeryon/index.md index 6be7985..955f441 100644 --- a/src/pages/campaigns/mini-campaigns/aeryon/index.md +++ b/src/pages/campaigns/mini-campaigns/aeryon/index.md @@ -21,6 +21,6 @@ short_code: cmma Campaigns that take place on (or include) Aeryon: -- [Isle of Dread](./isle-of-dread.html) +- [Isle of Dread](./isle-of-dread.html): An ongoing campaign about a heroic adventure to the mythical dreaded isle. - [One Night...](../../one-night/): The one-page intro for my one-shot, "One Night on White Plume Mountain". - [Astral Jam](/campaign/): The Monday Night Astral Jam, which inspired the bulk of this website. Currently on hiatus. diff --git a/src/pages/campaigns/mini-campaigns/aeryon/isle-of-dread.md b/src/pages/campaigns/mini-campaigns/aeryon/isle-of-dread.md index 5c50c3b..cd8db4e 100644 --- a/src/pages/campaigns/mini-campaigns/aeryon/isle-of-dread.md +++ b/src/pages/campaigns/mini-campaigns/aeryon/isle-of-dread.md @@ -30,8 +30,74 @@ While in **Blacktyde Bay**, the party answers a job posting from local merchant !!!include(aeryon/today.md)!!! -- After 7 days at sea, the Prosperity capsized, sending everyone into the sea. -- The party washed ashore on the island they were seeking, and thus the adventure began. +- Hired by merchant **Thoryio Barbarosa** to accompany him to **Isle of Dread**. + - Set sail on the **Prosperity**, captained by **Mararo Sorris**. _[Fendo, 11th of Trama]_ +- 7 days at sea, storm wreck, washed ashore on Isle of Dread. _[Saedo, 18th of Trama]_ +- Spent 3 days wandering around peninsula. + + - **Panitube**, met chief **Lufa**, traded some stuff for the services of **Daas**, a young male guide. + - **Burowao**, met chief **Belz**. + - **Tanaroa**, met chief **Koma**, saw them do some farming with huge underground wurms. + - Heard about some missing villagers (2 in each village, they went out fishing and never came back). + - Learned about the dread gods: + + - **Esun**, the dragon. + - **Klee'ah**, the great bird. + - **Nyssa**, the sea snake. + - **Oorg**, the great ape. + + - Picked up a gold medallion in the shape of a cat's eye. + - Chief Koma said it was left by **the Watchers**, who had "chosen" the party. + - Picked up native "guide" **Bumo**, who wanted to meet his god Oorg. + - He also mentioned **Rowr**, a great lizard, a dead Dread God. + +- Made it to the wall. _[Pordo, 22nd of Trama]_ + + - 50' high, with huge stone guard posts built into it, and massive reinforced wooden gate. + - On the other side, 15' long sharpened wooden spikes, pointed northward. + +- Beyond the Wall + + - 1st day over wall: saw dragon over eastern bay. _[Fendo, 23rd of Trama]_ + - 2nd day over wall: fought off some lizard men in the hills. _[Saedo, 24th of Trama]_ + - While sleeping that night, attacked by 13 skeletons. + - After attack, found blood symbol, Truplea realized it was a name: **Melfora** + - 3rd day was uneventful, camped near the lake. _[Undo, 25th of Trama]_ + - 4th day was uneventful, got stuck in a swamp. _[Tudo, 26th of Trama]_ + - 5th day in hills, felt a tremor, heard some shouting, saw a couple of humanoid figures in furry skins chasing (or being chased by)... something. _[Trado - 27th of Trama]_ + - camped in hills + - 6th day, rested in cave, saw elephant come through near them. _[Pordo - 2th of Trama]_ + - 7th day, parted from Bumo, found the dragon bone bridge, arrived as night fell. _[Fendo, 29th of Trama]_ + +- The Central Plateau + + - 8th day, crossed the dragon bone bridge and moved across the central plateau, made it to the volcanic crater by nightfall. _[Saedo, 30th of Trama]_ + - For dinner, the party used a powerful magic ring to "capture" an antelope. + - 9th day, climbed the volcanic crater. _[Undo, 1st of Porma]_ + - Had some close calls thanks to some slippage and an earthquake, extra long day (12 hours up, 8 hours down) + - Arrived only to find Isling's puppies waiting on the other side. + +- Inside the crater + + - 10th day, slept late, went into nearby village of **Mantru**. _[Tudo, 2nd of Porma]_ + - Natives weren't very welcome, at first. + - Village had a notable lack of men. + - The party met: + - **The Chief**, small stone carving of a woman in a tall headdress seated on a throne, and + - **Umlatta**, an aged tribal cleric and the Chief's apparent spokeswoman. + - Umlatta said chief predicted their arrival, said they would feast and then attack in the night, so the party did. + - Party also collected some rope. + - That night, party was canoed over to the taboo island and they started to go in. + - They ran into some pirates at the blockage, but bested them quickly. + - Pirates eyes were fully black, like they were possessed. + - After a short breather, they were beset by a mixed group of natives, pirates, and sailors from the Prosperity, all with blackened eyes. + - They were "lead" by the captain of the Prosperity, Mararo Sorris, and accompanied by a strange priest in a tattered black robe. + - The priest spoke of "dread masters" who "control the darkness" being "awake". + - His dying words were: "In the boiling earth, the dread masters lie, dreaming..." + - He also wore a shiny ring with an (as-yet-undeciphered) inscription on it. + - The fight was long and vicious, and left one of Isling's wolves dead. + - Following the assault (and 27's near-death experience), they investigated the mouth on the wall. + - Truplea determined it could shoot flame, but wasn't sure about a trigger or source. ### Links