diff --git a/src/assets/fragments/aeryon/calendar.md b/src/assets/fragments/aeryon/calendar.md
index 2a23c23..7c47c53 100644
--- a/src/assets/fragments/aeryon/calendar.md
+++ b/src/assets/fragments/aeryon/calendar.md
@@ -1,6 +1,6 @@
-#### Trama, 78th Year Since Eradication
+#### Porma, 78th Year Since Eradication
@@ -12,7 +12,7 @@
- Saedo
- 1
-- 2
+- 2
- 3
- 4
- 5
@@ -24,7 +24,7 @@
- 11
- 12
- 13
-- 14
+- 14
- 15
- 16
- 17
@@ -44,7 +44,7 @@
-The month of Trama, in the 78th year since the Eradication of King Ranulf the Just and his court.
+The month of Porma, the 4th month in the 78th year since the Eradication of King Ranulf the Just and his court.
diff --git a/src/assets/fragments/aeryon/today.md b/src/assets/fragments/aeryon/today.md
index 5c5f289..0b4b5cd 100644
--- a/src/assets/fragments/aeryon/today.md
+++ b/src/assets/fragments/aeryon/today.md
@@ -1,5 +1,5 @@
-As of last session, it is **the morning of Saedo, the 30th day of Trama, in the 78th year since the Eradication of King Ranulf the Just and his court**.
+As of last session, it is **the night of Tudo, the 2nd day of Porma, in the 78th year since the Eradication of King Ranulf the Just and his court**.
diff --git a/src/pages/campaigns/mini-campaigns/aeryon/index.md b/src/pages/campaigns/mini-campaigns/aeryon/index.md
index 6be7985..955f441 100644
--- a/src/pages/campaigns/mini-campaigns/aeryon/index.md
+++ b/src/pages/campaigns/mini-campaigns/aeryon/index.md
@@ -21,6 +21,6 @@ short_code: cmma
Campaigns that take place on (or include) Aeryon:
-- [Isle of Dread](./isle-of-dread.html)
+- [Isle of Dread](./isle-of-dread.html): An ongoing campaign about a heroic adventure to the mythical dreaded isle.
- [One Night...](../../one-night/): The one-page intro for my one-shot, "One Night on White Plume Mountain".
- [Astral Jam](/campaign/): The Monday Night Astral Jam, which inspired the bulk of this website. Currently on hiatus.
diff --git a/src/pages/campaigns/mini-campaigns/aeryon/isle-of-dread.md b/src/pages/campaigns/mini-campaigns/aeryon/isle-of-dread.md
index 5c50c3b..cd8db4e 100644
--- a/src/pages/campaigns/mini-campaigns/aeryon/isle-of-dread.md
+++ b/src/pages/campaigns/mini-campaigns/aeryon/isle-of-dread.md
@@ -30,8 +30,74 @@ While in **Blacktyde Bay**, the party answers a job posting from local merchant
!!!include(aeryon/today.md)!!!
-- After 7 days at sea, the Prosperity capsized, sending everyone into the sea.
-- The party washed ashore on the island they were seeking, and thus the adventure began.
+- Hired by merchant **Thoryio Barbarosa** to accompany him to **Isle of Dread**.
+ - Set sail on the **Prosperity**, captained by **Mararo Sorris**. _[Fendo, 11th of Trama]_
+- 7 days at sea, storm wreck, washed ashore on Isle of Dread. _[Saedo, 18th of Trama]_
+- Spent 3 days wandering around peninsula.
+
+ - **Panitube**, met chief **Lufa**, traded some stuff for the services of **Daas**, a young male guide.
+ - **Burowao**, met chief **Belz**.
+ - **Tanaroa**, met chief **Koma**, saw them do some farming with huge underground wurms.
+ - Heard about some missing villagers (2 in each village, they went out fishing and never came back).
+ - Learned about the dread gods:
+
+ - **Esun**, the dragon.
+ - **Klee'ah**, the great bird.
+ - **Nyssa**, the sea snake.
+ - **Oorg**, the great ape.
+
+ - Picked up a gold medallion in the shape of a cat's eye.
+ - Chief Koma said it was left by **the Watchers**, who had "chosen" the party.
+ - Picked up native "guide" **Bumo**, who wanted to meet his god Oorg.
+ - He also mentioned **Rowr**, a great lizard, a dead Dread God.
+
+- Made it to the wall. _[Pordo, 22nd of Trama]_
+
+ - 50' high, with huge stone guard posts built into it, and massive reinforced wooden gate.
+ - On the other side, 15' long sharpened wooden spikes, pointed northward.
+
+- Beyond the Wall
+
+ - 1st day over wall: saw dragon over eastern bay. _[Fendo, 23rd of Trama]_
+ - 2nd day over wall: fought off some lizard men in the hills. _[Saedo, 24th of Trama]_
+ - While sleeping that night, attacked by 13 skeletons.
+ - After attack, found blood symbol, Truplea realized it was a name: **Melfora**
+ - 3rd day was uneventful, camped near the lake. _[Undo, 25th of Trama]_
+ - 4th day was uneventful, got stuck in a swamp. _[Tudo, 26th of Trama]_
+ - 5th day in hills, felt a tremor, heard some shouting, saw a couple of humanoid figures in furry skins chasing (or being chased by)... something. _[Trado - 27th of Trama]_
+ - camped in hills
+ - 6th day, rested in cave, saw elephant come through near them. _[Pordo - 2th of Trama]_
+ - 7th day, parted from Bumo, found the dragon bone bridge, arrived as night fell. _[Fendo, 29th of Trama]_
+
+- The Central Plateau
+
+ - 8th day, crossed the dragon bone bridge and moved across the central plateau, made it to the volcanic crater by nightfall. _[Saedo, 30th of Trama]_
+ - For dinner, the party used a powerful magic ring to "capture" an antelope.
+ - 9th day, climbed the volcanic crater. _[Undo, 1st of Porma]_
+ - Had some close calls thanks to some slippage and an earthquake, extra long day (12 hours up, 8 hours down)
+ - Arrived only to find Isling's puppies waiting on the other side.
+
+- Inside the crater
+
+ - 10th day, slept late, went into nearby village of **Mantru**. _[Tudo, 2nd of Porma]_
+ - Natives weren't very welcome, at first.
+ - Village had a notable lack of men.
+ - The party met:
+ - **The Chief**, small stone carving of a woman in a tall headdress seated on a throne, and
+ - **Umlatta**, an aged tribal cleric and the Chief's apparent spokeswoman.
+ - Umlatta said chief predicted their arrival, said they would feast and then attack in the night, so the party did.
+ - Party also collected some rope.
+ - That night, party was canoed over to the taboo island and they started to go in.
+ - They ran into some pirates at the blockage, but bested them quickly.
+ - Pirates eyes were fully black, like they were possessed.
+ - After a short breather, they were beset by a mixed group of natives, pirates, and sailors from the Prosperity, all with blackened eyes.
+ - They were "lead" by the captain of the Prosperity, Mararo Sorris, and accompanied by a strange priest in a tattered black robe.
+ - The priest spoke of "dread masters" who "control the darkness" being "awake".
+ - His dying words were: "In the boiling earth, the dread masters lie, dreaming..."
+ - He also wore a shiny ring with an (as-yet-undeciphered) inscription on it.
+ - The fight was long and vicious, and left one of Isling's wolves dead.
+ - Following the assault (and 27's near-death experience), they investigated the mouth on the wall.
+ - Truplea determined it could shoot flame, but wasn't sure about a trigger or source.
### Links