update campaign info for ayreon

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2024-05-27 18:11:42 -04:00
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Campaigns that take place on (or include) Aeryon:
- [Isle of Dread](./isle-of-dread.html)
- [Isle of Dread](./isle-of-dread.html): An ongoing campaign about a heroic adventure to the mythical dreaded isle.
- [One Night...](../../one-night/): The one-page intro for my one-shot, "One Night on White Plume Mountain".
- [Astral Jam](/campaign/): The Monday Night Astral Jam, which inspired the bulk of this website. Currently on hiatus.

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!!!include(aeryon/today.md)!!!
- After 7 days at sea, the Prosperity capsized, sending everyone into the sea.
- The party washed ashore on the island they were seeking, and thus the adventure began.
- Hired by merchant **Thoryio Barbarosa** to accompany him to **Isle of Dread**.
- Set sail on the **Prosperity**, captained by **Mararo Sorris**. _[Fendo, 11th of Trama]_
- 7 days at sea, storm wreck, washed ashore on Isle of Dread. _[Saedo, 18th of Trama]_
- Spent 3 days wandering around peninsula.
- **Panitube**, met chief **Lufa**, traded some stuff for the services of **Daas**, a young male guide.
- **Burowao**, met chief **Belz**.
- **Tanaroa**, met chief **Koma**, saw them do some farming with huge underground wurms.
- Heard about some missing villagers (2 in each village, they went out fishing and never came back).
- Learned about the dread gods:
- **Esun**, the dragon.
- **Klee'ah**, the great bird.
- **Nyssa**, the sea snake.
- **Oorg**, the great ape.
- Picked up a gold medallion in the shape of a cat's eye.
- Chief Koma said it was left by **the Watchers**, who had "chosen" the party.
- Picked up native "guide" **Bumo**, who wanted to meet his god Oorg.
- He also mentioned **Rowr**, a great lizard, a dead Dread God.
- Made it to the wall. _[Pordo, 22nd of Trama]_
- 50' high, with huge stone guard posts built into it, and massive reinforced wooden gate.
- On the other side, 15' long sharpened wooden spikes, pointed northward.
- Beyond the Wall
- 1st day over wall: saw dragon over eastern bay. _[Fendo, 23rd of Trama]_
- 2nd day over wall: fought off some lizard men in the hills. _[Saedo, 24th of Trama]_
- While sleeping that night, attacked by 13 skeletons.
- After attack, found blood symbol, Truplea realized it was a name: **Melfora**
- 3rd day was uneventful, camped near the lake. _[Undo, 25th of Trama]_
- 4th day was uneventful, got stuck in a swamp. _[Tudo, 26th of Trama]_
- 5th day in hills, felt a tremor, heard some shouting, saw a couple of humanoid figures in furry skins chasing (or being chased by)... something. _[Trado - 27th of Trama]_
- camped in hills
- 6th day, rested in cave, saw elephant come through near them. _[Pordo - 2th of Trama]_
- 7th day, parted from Bumo, found the dragon bone bridge, arrived as night fell. _[Fendo, 29th of Trama]_
- The Central Plateau
- 8th day, crossed the dragon bone bridge and moved across the central plateau, made it to the volcanic crater by nightfall. _[Saedo, 30th of Trama]_
- For dinner, the party used a powerful magic ring to "capture" an antelope.
- 9th day, climbed the volcanic crater. _[Undo, 1st of Porma]_
- Had some close calls thanks to some slippage and an earthquake, extra long day (12 hours up, 8 hours down)
- Arrived only to find Isling's puppies waiting on the other side.
- Inside the crater
- 10th day, slept late, went into nearby village of **Mantru**. _[Tudo, 2nd of Porma]_
- Natives weren't very welcome, at first.
- Village had a notable lack of men.
- The party met:
- **The Chief**, small stone carving of a woman in a tall headdress seated on a throne, and
- **Umlatta**, an aged tribal cleric and the Chief's apparent spokeswoman.
- Umlatta said chief predicted their arrival, said they would feast and then attack in the night, so the party did.
- Party also collected some rope.
- That night, party was canoed over to the taboo island and they started to go in.
- They ran into some pirates at the blockage, but bested them quickly.
- Pirates eyes were fully black, like they were possessed.
- After a short breather, they were beset by a mixed group of natives, pirates, and sailors from the Prosperity, all with blackened eyes.
- They were "lead" by the captain of the Prosperity, Mararo Sorris, and accompanied by a strange priest in a tattered black robe.
- The priest spoke of "dread masters" who "control the darkness" being "awake".
- His dying words were: "In the boiling earth, the dread masters lie, dreaming..."
- He also wore a shiny ring with an (as-yet-undeciphered) inscription on it.
- The fight was long and vicious, and left one of Isling's wolves dead.
- Following the assault (and 27's near-death experience), they investigated the mouth on the wall.
- Truplea determined it could shoot flame, but wasn't sure about a trigger or source.
### Links