add neurovores, for no particular reason...

update to v0.22.0
This commit is contained in:
2025-10-28 00:14:56 -04:00
parent 8f692d132e
commit 2421c8a5fc
25 changed files with 474 additions and 103 deletions
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- Can levitate vertically at 20' / round.
- Can read thoughts of any creatures within 90'.
- Blocked by thin layer of lead or 2'+ rock.
- Has advantage on all saves vs magic, and all saves vs psionic / mental powers.
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### Brain Grab
On a critical hit while attacking with a tentacle, it latches onto the target, preventing their escape and extracting (and devouring) the their brain in 1d4 rounds.
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### Psionic Powers
Each of the following may be used up to 3 times per day.
- **Control**: Target within 30' must **Save vs Paralyze** or come under the mental control of the neurovore for 1d6 rounds.
- Target gets additional save to break the control when forced to commit acts that are against their alignment or self-destructive.
- **Blast**: All targets in 60' cone (5’ wide at the mouth, 20’ wide at far end) must **Save vs Paralyze** or be paralyzed for 1d12 minutes.
- **Bolt**: Target within 60' must **Save vs Spells** or take 3d6 damage.