add neurovores, for no particular reason...
update to v0.22.0
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- Can levitate vertically at 20' / round.
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- Can read thoughts of any creatures within 90'.
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- Blocked by thin layer of lead or 2'+ rock.
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- Has advantage on all saves vs magic, and all saves vs psionic / mental powers.
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### Brain Grab
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On a critical hit while attacking with a tentacle, it latches onto the target, preventing their escape and extracting (and devouring) the their brain in 1d4 rounds.
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### Psionic Powers
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Each of the following may be used up to 3 times per day.
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- **Control**: Target within 30' must **Save vs Paralyze** or come under the mental control of the neurovore for 1d6 rounds.
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- Target gets additional save to break the control when forced to commit acts that are against their alignment or self-destructive.
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- **Blast**: All targets in 60' cone (5’ wide at the mouth, 20’ wide at far end) must **Save vs Paralyze** or be paralyzed for 1d12 minutes.
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- **Bolt**: Target within 60' must **Save vs Spells** or take 3d6 damage.
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