99% of the bestiary updates

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2025-03-09 12:05:43 -04:00
parent a1063ae056
commit 176b8abdcf
158 changed files with 2359 additions and 1409 deletions

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- **Blunt**: Can be wielded by cleric.
- **Charge**: Doubles any damage done after moving at least 60' while mounted before attacking.
- **Entangle**: On successful hit, target must **Save vs Paralyze** to be able to move or attack.
- Entangled victims can make new saves each round.
- **Blunt**: No cutting edge, may be wielded by a cleric.
- **Charge**: While mounted, damage may be doubled by moving at least 60' before attacking.
- **Entangle**: On successful hit, target must **Save** or become [Entangled](/rules/adventuring.html#entangled).
- **Light**: May be used in offhand when [dual-wielding](#dual-wielding).
- **Reach**: Grants a extra 5' reach for determining melee range.
- **Reach**: Grants extra 5' reach for determining melee range.
- **Reload**: Takes a round to reload, can only be fired every other round.
- **Slow**: Always attacks last in a round.
- **Stealth**: May only be used to attack unaware humanoid creature from behind (4+1 HD max).