--- title: Buccaneer, Astral description: TBD date_pub: 2023-02-17T00:26:00-05:00 section: monsters content_type: feature short_code: mab --- Astral sailors who make a living by raiding ports and robbing other ships. Can often be found near astral currents.
| | | | -------------------- | ----------------------------- | | **Armour Class** | 7 [12] or 5 [14] | | **Hit Dice** | 1 (4hp) | | **Attacks** | 1 x weapon (1d6 or by weapon) | | **THAC0** | 19[0] | | **Movement** | 120' (40') | | **Saving Throws** | D12 W13 P14 B15 S16 (1) | | **Morale** | 6 | | **Alignment** | N | | **XP** | 10 | | **Number appearing** | 0 (see below) | | **Treasure Type** | A |
- **Ships and crew** - 1d3 caravels or 1d3 small warships (1d5+3 × 10 buccaneers each). (See _Astral Vessels_ for details on ships.) - **Arms** - 60% of group have: leather armour, sword; 30% have: leather armour, sword, crossbow; 10% have: chainmail, sword, crossbow. - **Leaders and captains** - For every 30 buccaneers, there is a 4th level fighter. Each ship has a captain (7th level fighter). - **Fleet commander** - 9th level fighter. 30% chance of a magic-user (level 1d2 + 9); 25% chance of a cleric (8th level). - **Treasure** - Divided between vessels. Instead of carrying aboard, may have a map to where it is buried. - **Havens** - Lawless, fortified, island outposts may act as a haven for buccaneers and [pirates](./astral-pirate.html).