--- title: Dracokin description: TBD date_pub: 2023-02-15T00:26:00-05:00 section: races content_type: feature short_code: rd1 ---
| | | | --------------------- | --------------------------- | | **Requirements** | Minimum CON 9 | | **Ability modifiers** | +1 STR, -1 WIS | | **Languages** | Alignment, Common, Draconic |
[[toc]] ### Available Classes and Max Level - **Assassin**: 10th - **Bard**: 7th - **Cleric**: 7th - **Fighter**: 12th - **Knight**: 11th - **Magic-user**: 9th - **Paladin**: 11th - **Ranger**: 12th - **Thief**: 9th ### Breath Weapon Dracokin use the power of their draconic ancestory to exhale destructive energy. When a dracokin uses their breath weapon, all creatures in the area must make a saving throw vs. Breath Attacks. A creature takes 2d4 damage on a failed save, half as much on a successful one. The damage increase to 3d4 at 6th level, and 4d4 at 12th. Dracokin may use their breath weapons a number of times per day equal to 1/2 their level, rounded up. ### Breath Resistance Dracokin get a +2 to all Saving Throws vs. Breath Attacks of the same type that they can produce. ### Draconic Ancestry Dracokin are are distantly related to a particular kind of dragon. Choose a type of dragon from the below list; this determines the damage and area of your breath weapon.
| 1d20 | Color | Breath Weapon | | :---: | :------: | :------------------------: | | 1 | Amethyst | 30' Line of Cold | | 2-3 | Black | 30' Line of Acid | | 4-5 | Blue | 30' Line of Lightning | | 6 | Brass | 20' Cone of Sleep Gas[^1] | | 7 | Bronze | 30' Line of Lightning | | 8 | Copper | 30' Line of Acid | | 9 | Emerald | 20' Cone of Acid | | 10 | Gold | 20' Cone of Fire | | 11-12 | Green | 10' Cloud of Chlorine Gas | | 13 | Onyx | 10' Cloud of Chlorine Gas | | 14-15 | Red | 20' Cone of Fire | | 16 | Ruby | 30' Line of Fire | | 17 | Silver | 20' Cone of Cold | | 18 | Topaz | 10' Cloud of Sleep Gas[^1] | | 19-20 | White | 20' Cone of Cold | [Draconic Ancestry] [^1]: Rather than dealing damage, targets in area must _save versus breath_ or fall asleep for 1d4 turns