--- title: Druid (Class) description: The Druid class for OSR gaming. date_pub: 2023-05-07T10:55:00-04:00 section: classes content_type: feature short_code: cdr --- A nature-focused magic user and guardian of the forest. [[toc]]
| | | | ----------------- | ------------------------------------------------ | | **Hit Dice** | 1d8 | | **Maximum Level** | 14 | | **Armor** | Leather, wooden shields | | **Weapons** | Non-metal only - Club, sling, spear, staff, whip | | **Languages** | Alignment, Common, Druidic |
### Divine Magic - Can pray to nature to receive spells every day. - Must have a holy symbol (token of nature) - Must remain faithful to alignment and druidic faith. - Number of spells per day shown on [Level Advancement table](#advancement). - [Druid Spell List](./spell-list.html) ### Languages - Know a secret language called "Druidic", known only to other druids. - With each level beyond 2nd, learns to speak the language of a creature in the forest. ### Nature Lore - INT check to identify plants or animals, or to discern pure water. - Max 1-in-6 chance of getting lost in woodlands. ### Change Form - Starting at 2nd level, can change into the form of either a reptile, bird, or mammal. - The new form can't have more hit dice than current level / 2 (rounded down). - Regain 1d4 hit points per level when used. - All carried equipment is absorbed into animal form, only reappearing after changing back. - May be used a number of times per day equal to level / 2 (rounded down). - In combat, can change (or change back) as a free action. ### Pass Without Trace From 3rd level, can pass through natural environments without leaving any tracks and move through overgrown areas unimpeded at normal speed. ### Charm Immunity From 7th level, gain immunity to fae charms (from dryads, nixies, pixies, etc). ### Stronghold After 12th level, can build a stronghold that integrates with a natural setting. ### Advancement
| Level | XP | HD | Atk Mod | Saving Throws ||||| Spells Per Day ||||||| | ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 | 5 | | :-: | :-------: | :---: | :-: | :---: | :---: | :---: | :---: | :---: | :-: | :-: | :-: | :-: | :-: | | 1 | 0 | 1d8 | 0 | 11 | 12 | 14 | 16 | 15 | 1 | - | - | - | - | | 2 | 2,000 | 2d8 | 0 | 11 | 12 | 14 | 16 | 15 | 2 | - | - | - | - | | 3 | 4,000 | 3d8 | 0 | 11 | 12 | 14 | 16 | 15 | 2 | 1 | - | - | - | | 4 | 7,500 | 4d8 | 0 | 11 | 12 | 14 | 16 | 15 | 2 | 2 | - | - | - | | 5 | 12,500 | 5d8 | +2 | 9 | 10 | 12 | 14 | 12 | 2 | 2 | 1 | 1 | - | | 6 | 20,000 | 6d8 | +2 | 9 | 10 | 12 | 14 | 12 | 2 | 2 | 2 | 1 | 1 | | 7 | 35,000 | 7d8 | +2 | 9 | 10 | 12 | 14 | 12 | 3 | 3 | 2 | 2 | 1 | | 8 | 60,000 | 8d8 | +2 | 9 | 10 | 12 | 14 | 12 | 3 | 3 | 3 | 2 | 2 | | 9 | 90,000 | 9d8 | +5 | 6 | 7 | 9 | 11 | 9 | 4 | 4 | 3 | 3 | 2 | | 10 | 125,000 | 9d8+1 | +5 | 6 | 7 | 9 | 11 | 9 | 4 | 4 | 4 | 3 | 3 | | 11 | 200,000 | 9d8+2 | +5 | 6 | 7 | 9 | 11 | 9 | 5 | 5 | 4 | 4 | 3 | | 12 | 300,000 | 9d8+3 | +5 | 6 | 7 | 9 | 11 | 9 | 5 | 5 | 5 | 4 | 4 | | 13 | 750,000 | 9d8+4 | +7 | 3 | 5 | 7 | 8 | 7 | 6 | 5 | 5 | 5 | 4 | | 14 | 1,500,000 | 9d8+5 | +7 | 3 | 5 | 7 | 8 | 7 | 6 | 6 | 5 | 5 | 5 | [Level Advancement] [^1]: D: Death; W: Wielded; P: Paralyze; B: Blasts; S: Spells