--- title: Treulk description: An intelligent, carnivorous, plantlike humanoid, often mistaken for a dead tree, which grows up to 25' tall, has spongy roots roots and bark, thorny branches, and blood for sap. date_pub: 2024-04-20T17:42:57.000-04:00 section: bestiary content_type: feature short_code: btru --- An intelligent, carnivorous, plantlike humanoid, often mistaken for a dead tree, which grows up to 25' tall, has spongy roots roots and bark, thorny branches, and blood for sap.
| | | | ----------------- | --------------------------------------------------- | | **Hit Dice** | 8 (36 hp) | | **Armor Class** | 16 (natural) | | **Movement** | 20' | | **Attacks** | 1 (+7) @ 2d6 (branch) or 1 (+7) @ 1d6 + hold (root) | | **Alignment** | Chaotic | | **Saving Throws** | D8 W9 P10 B10 S12 (8) | | **Morale** | 7 | | **XP** | 650 |
- Can make attacks at targets up to 10' away. - Hostile towards fire, axes, those who carry either. - When encountered in a forest or jungle: - 50% (3-in-6) chance of having stealth / surprise (due to being mistaken for a dead tree). - Encounter distance is 30 yards away maximum. ### Root Grasp - When a root attack is successful, the root wraps around the target and begins inflicting 1d6 damage automatically each round. - The root can be severed by dealing 4+ damage to it in a single attack. - The damage to the root doesn't hurt the treulk, but it ends the grasp.