lots of updates
add ecnounter alpha pull out astral travel to own file zine prep fix multi-row table headers
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src/pages/spells/ball-of-fire.md
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src/pages/spells/ball-of-fire.md
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---
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title: Ball of Fire
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description: The Ball of Fire spell for OSR gaming.
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date_pub: 2024-03-30T11:24:00.000-04:00
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section: spells
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content_type: feature
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short_code: sbf
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tags: arcane
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---
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<div class='headlessTableWrapper'>
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| | |
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| ------------ | ------- |
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| **Level** | 3 |
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| **Duration** | Instant |
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| **Range** | 240' |
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</div>
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A ball of flame streaks towards a target point within range and explodes.
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- Creatures within 20' radius of target point take 1d6 damage per caster level (5d6 minimum).
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- Victims may **Save vs Spells** for half damage.
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- Explosion spreads around corners and ignites flammable objects.
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src/pages/spells/bolt-of-lightning.md
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src/pages/spells/bolt-of-lightning.md
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---
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title: Bolt of Lightning
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description: The Bolt of Lightning spell for OSR gaming.
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date_pub: 2024-03-30T11:48:29.000-04:00
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section: spells
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content_type: feature
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short_code: sb1
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tags: arcane
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---
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<div class='headlessTableWrapper'>
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| | |
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| ------------ | ------- |
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| **Level** | 3 |
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| **Duration** | Instant |
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| **Range** | 180' |
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</div>
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A bolt of lightning leaps from target point within range, continuing in a 5'-wide path for 60'.
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- Deals 1d6 per damage per caster level (minimum 5d6) to creatures caught in it
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- Victims may **Save vs Spells** for half damage.
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- If the bolt hits a solid barrier before it reaches its full length, it is reflected, traveling in the direction of the caster for the remaining distance.
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@@ -5,7 +5,7 @@ date_pub: 2023-12-09T14:41:19.000-04:00
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section: spells
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content_type: feature
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short_code: sc1
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tags: arcane
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tags: arcane divine
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---
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<div class='headlessTableWrapper'>
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@@ -13,7 +13,7 @@ Below you'll find a growing list of magic spells from across the multiverse.
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- [Black Tentacles (4 AD)](./black-tentacles.html)
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- [Calm / Scare (1 AD)](./calm.html)
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- [Color Spray (1 A)](./color-spray.html)
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- [Continual Light (2 AD)](./continual-light.html)
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- [Continual Light / Continual Darkness (2 AD)](./continual-light.html)
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- [Cure Light Wounds / Cause Light Wounds (1 D)](./cure-light-wounds.html)
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- [Detect Magic (1 ADR)](./detect-magic.html)
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- [Dimension Jump (4 A)](./dimension-jump.html)
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