lots of updates
add ecnounter alpha pull out astral travel to own file zine prep fix multi-row table headers
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@@ -316,13 +316,17 @@ Starting HP is based class and race. When damage is taken, HP is lost.
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#### Healing
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- After each long rest (8+ hours of sleep), regain 1 _hit die (HD)_ worth of HP.
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- Once per day, during a short rest (10 minutes), eat a ration to regain 1 HD worth of HP.
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- Once per day, take a short rest (10 minutes) and eat a ration to regain 1 HD worth of HP.
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- Certain potions of healing can also be used:
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- Drinking a healing potion restores up to 1d6+1 HP.
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- Imbibing a potion of greater healing restores up to 2d6+2 HP.
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- Quaffing a potion of supreme healing restores up to 3d8+3 HP.
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### Knowledge
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**Identifying (Magic) Items**: Spellcasters get INT check
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**Identifying (Magic) Items**: Spellcasters get INT check.
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**Medical Treatment**: INT check, success restores ability to move and fight (after nearly dying).
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**Medical Treatment**: INT check, success stabilizes dying characters and restores their ability to move and fight.
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- Can't be used on oneself.
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