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---
title: Flaming Sword of Lorwin
description:
date_pub: 2023-05-01T17:57:00-04:00
title: Vah'ki, Flametongue of Dulara
description: A legendary longsword with a fire elemental bound to it.
date_pub: 2023-05-15T21:32:00-04:00
section: magic items
content_type: feature
short_code: mfs
status: draft
status: hidden
---
A high-quality bastard sword, exquisitely decorated with the fire and dragon iconography of the royal house of Dulara, and bound with a fire elemental.
A high-quality longsword, exquisitely decorated with the fire and dragon iconography of the royal house of Dulara, and bound with a fire elemental.
Previously wielded by Prince Lorwin of Dulara, The name means "Flametongue" in Dularan, and was named for a great dragon that his grandfather, King Drannyl (his grandfather), often rode into battle.
Previously wielded by Prince Lorwin of Dulara, the sword's name means "Flametongue" in Dularan, and was named for a great dragon that his grandfather, King Drannyl, often rode into battle.
### Flame
### Flaming
Bursts into flame when the command word ("Aegyt") is spoken, burning for up to 1 turn, and extinguishing automatically when sheathed.
Bursts into flame when the command word (_Aegyt_) is spoken, burning for up to 1 turn, and extinguishing automatically when sheathed.
- Can be ignited as a free action in combat.
While flaming:
- Casts light in 30' radius
- Can set things alight as a torch
- +1 to attack and damage rolls (1d8+1 / 1d10+1).
- Additional +1d4 damage vs cold ("frost" or "ice") or flammable (treefolk, zombies) creatures.
- Can set things alight as a torch.
- Casts light as a torch (30' radius).
- +2 vs flammable creatures or undead
### Flare
oher abilities based on flame elelmental
When the command word (_Vykul_) is spoken while aimed at target point up to 40' away, a burst of flame shoots from the blade and engulfs the target.
- May be used up to 4 times a day, but the 4th use kills the elemental.
- Counts as an action in combat.
- Deals 2d4 damage +1d4 additional damage vs cold ("frost" or "ice") or flammable (treefolk, zombies) creatures.
- **Save vs Wielded** for half damage.
### Sense Enemy
The elemental bound to the sword has 60' infravision and may inform its owner of the location of enemies it can see.
- Can take a 10 seconds to try and find an enemy.
- Counts as an action in combat.
- 1-in-6 chance of success.
- On a success, wielder can "feel" the distance and direction to the nearest an enemy.
- Doesn't work through greater than 1' of stone or metal.
- If enemy is hidden or unknown, referee should roll check in secret.