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src/pages/bestiary/mummies/mummy-lord.md
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---
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title: Mummy Lord
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description: The mummy creature for OSR gaming.
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date_pub: 2023-10-26T23:15:49.000-04:00
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section: bestiary
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subsection: mummies
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content_type: feature
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short_code: bmm1
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hd: 10
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---
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A powerful, preserved, undead humanoid, often found wrapped in funerary bandages.
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<div class='headlessTableWrapper'>
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| | |
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| --------------- | ------------------------------------ |
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| **Hit Dice** | 10\*\* (45 hp) |
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| **Armor Class** | 17 |
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| **Movement** | 40' |
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| **Attacks** | 1 (+8) @ rot (touch, 2d10 + disease) |
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| **Alignment** | Chaotic |
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| **Save** | 6 (10) |
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| **Morale** | 12 |
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</div>
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!!!include(bestiary/mummies/base-info.md)!!!
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- Gains advantage on saves vs spells and other magical effects.
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- When destroyed, if heart remains intact, will reform body (with full HP) 1d4 days later.
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### Spellcasting
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- Can cast spells as a 10th level [priest](/classes/priest/).
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!!!include(bestiary/mummies/disease.md)!!!
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!!!include(bestiary/mummies/paralyzing-fear.md)!!!
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### Shapeshift
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Can change into Cloud of Sand at will.
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- Each change takes 1 round.
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- Can take humanoid form or Cloud of Sand.
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- Clothes and equipment carried remain in possession but inaccessible while in non-humanoid form.
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#### Cloud of Sand
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| | |
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| --------------- | --------------------- |
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| **Hit Dice** | 7\*\* (31 hp) |
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| **Armor Class** | 17 |
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| **Movement** | 60' flying |
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| **Attacks** | None |
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| **Save** | D8 W9 P10 B10 S12 (7) |
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| **Morale** | 12 |
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- Immune to all weapons while in this form.
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- Unable to attack while in this form.
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- Any creature that becomes adjacent to this form must **Save vs Blasts** or be [blinded](/rules/adventuring.html#blinded) until for one combat round (their next attack).
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!!!include(bestiary/undead.md)!!!
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