Add Bard class

Move some stuff around.
This commit is contained in:
2023-09-18 17:00:15 -04:00
parent e108a35fb6
commit c6c9376273
29 changed files with 1009 additions and 48 deletions

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@@ -16,33 +16,33 @@ Previously wielded by Prince Lorwin of Dulara, the sword's name means "Flametong
Bursts into flame when the command word (_Aegyt_) is spoken, burning for up to 1 turn, and extinguishing automatically when sheathed.
- Can be ignited as a free action in combat.
- Can be ignited as a free action in combat.
While flaming:
- +1 to attack and damage rolls (1d8+1 / 1d10+1).
- Additional +1d4 damage vs cold ("frost" or "ice") or flammable (treefolk, zombies) creatures.
- Can set things alight as a torch.
- Casts light as a torch (30' radius).
- +1 to attack and damage rolls (1d8+1 / 1d10+1).
- Additional +1d4 damage vs cold ("frost" or "ice") or flammable (treefolk, zombies) creatures.
- Can set things alight as a torch.
- Casts light as a torch (30' radius).
### Flare
When the command word (_Vykul_) is spoken while aimed at target point up to 40' away, a burst of flame shoots from the blade and engulfs the target.
- May be used up to 4 times a day, but the 4th use kills the elemental.
- Counts as an action in combat.
- Deals 2d4 damage +1d4 additional damage vs cold ("frost" or "ice") or flammable (treefolk, zombies) creatures.
- **Save vs Wielded** for half damage.
- May be used up to 4 times a day, but the 4th use kills the elemental.
- Counts as an action in combat.
- Deals 2d4 damage +1d4 additional damage vs cold ("frost" or "ice") or flammable (treefolk, zombies) creatures.
- **Save vs Wielded** for half damage.
### Sense Enemy
The elemental bound to the sword has 60' infravision and may inform its owner of the location of enemies it can see.
- Can take a 10 seconds to try and find an enemy.
- Counts as an action in combat.
- 1-in-6 chance of success.
- On a success, wielder can "feel" the distance and direction to the nearest an enemy.
- Doesn't work through greater than 1' of stone or metal.
- If enemy is hidden or unknown, referee should roll check in secret.
- Can take a 10 seconds to try and find an enemy.
- Counts as an action in combat.
- 1-in-6 chance of success.
- On a success, wielder can "feel" the distance and direction to the nearest an enemy.
- Doesn't work through greater than 1' of stone or metal.
- If enemy is hidden or unknown, referee should roll check in secret.
!!!include(weapons/longsword-properties.md)!!!

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@@ -1,6 +1,6 @@
---
title: Tyrhung, Wolf Hunter
description: A magical sword that specializes in identifying and killing lycanthropes.
description: A magical sword that specializes in identifying and killing werewolves.
date_pub: 2023-02-20T22:43:00-05:00
section: magic items
content_type: feature
@@ -13,10 +13,13 @@ short_code: mtwh
</div>
A finely-crafted silver longsword, acid-etched with moon iconography and the name _Tyrhung_ in an ancient elvish script, held by an ornately-carved grip.
A finely-crafted silver longsword, acid-etched with lunar iconography and the name _Tyrhung_ in an ancient elvish script, held by an ornately-carved grip.
- +1 to attack and damage rolls (1d8+1 / 1d10+1), +3 vs Lycanthropes (1d8+3 / 1d10+3).
- When unsheathed in darkness, or the command word ("Lu'ar") is spoken, illuminates a 15 foot radius with moonlight.
- Functions as per the [Moonlight spell](/spells/moonlight.html).
The sword, whose name means "wolf hunter" in an ancient elvish dialect, was said to have been used by the elven hunter Erlen Packslayer to kill Kinshra, Wolfmother of Slaughter, the last Werewolf Queen of Rittvore.
### Abilities
- +2 to attack and damage rolls (1d8+2 / 1d10+2), +3 vs werewolves (1d8+3 / 1d10+3).
- When unsheathed in darkness, or the command word (_Lu'ar_) is spoken, illuminates a 15 foot radius with moonlight (as with the [Moonlight spell](/spells/moonlight.html)).
!!!include(weapons/longsword-properties.md)!!!