Add Bard class
Move some stuff around.
This commit is contained in:
103
src/pages/classes/arcane-spellcasters/known-arcane-spells.md
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103
src/pages/classes/arcane-spellcasters/known-arcane-spells.md
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---
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title: Known Arcane Spells
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description: A list of known arcane spells in the multiverse.
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date_pub: 2023-09-16T14:24:00-04:00
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section: classes
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content_type: feature
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short_code: cas
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status: hidden
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---
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[[toc]]
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This list documents all known arcane spells in the multiverse.
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### 1st Level
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1. Charm Person
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2. Detect Magic
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3. Floating Disc
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4. Hold Portal
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5. Light (Darkness)
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6. Magic Missile
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7. Protection from Evil
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8. Read Languages
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9. Read Magic
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10. Shield
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11. Sleep
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12. Ventriloquism
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### 2nd Level
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1. Continual Light (Continual Darkness)
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2. Detect Evil
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3. Detect Invisible
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4. ESP
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5. Invisibility
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6. Knock
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7. Levitate
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8. Locate Object
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9. Mirror Image
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10. Phantasmal Force
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11. Web
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12. Wizard Lock
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### 3rd Level
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1. Clairvoyance
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2. Dispel Magic
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3. Fire Ball
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4. Fly
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5. Haste
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6. Hold Person
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7. Infravision
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8. Invisibility 10’ Radius
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9. Lightning Bolt
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10. Protection from Evil 10’ Radius
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11. Protection from Normal Missiles
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12. Water Breathing
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### 4th Level
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1. Charm Monster
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2. Confusion
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3. Dimension Door
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4. Growth of Plants
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5. Hallucinatory Terrain
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6. Massmorph
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7. Polymorph Others
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8. Polymorph Self
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9. Remove Curse (Curse)
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10. Wall of Fire
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11. Wall of Ice
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12. Wizard Eye
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### 5th Level
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1. Animate Dead
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2. Cloudkill
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3. Conjure Elemental
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4. Contact Higher Plane
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5. Feeblemind
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6. Hold Monster
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7. Magic Jar
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8. Pass-Wall
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9. Telekinesis
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10. Teleport
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11. Transmute Rock to Mud (Mud to Rock)
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12. Wall of Stone
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### 6th Level
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1. Anti-Magic Shell
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2. Control Weather
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3. Death Spell
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4. Disintegrate
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5. Geas (Remove Geas)
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6. Invisible Stalker
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7. Lower Water
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8. Move Earth
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9. Part Water
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10. Projected Image
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11. Reincarnation
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12. Stone to Flesh (Flesh to Stone)
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105
src/pages/classes/bard/index.md
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105
src/pages/classes/bard/index.md
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---
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title: Bard (Class)
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description: The Bard class for OSR gaming.
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date_pub: 2023-09-15T11:54:00-04:00
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section: classes
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content_type: feature
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short_code: cbd
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---
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A warrior-performer with a deep knowledge of lore and limited spellcasting ability.
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[[toc]]
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<div class='headlessTableWrapper'>
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| | |
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| ----------------- | ----------------------------------------- |
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| **Hit Dice** | 1d8 |
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| **Maximum Level** | 14 |
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| **Armor** | Leather, chainmail, no shields |
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| **Weapons** | Missile weapons, one-handed melee weapons |
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| **Languages** | Alignment, Common |
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</div>
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### Captivating Performance
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By singing, playing music, or otherwise performing, can captivate subjects in a 30' radius.
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- Doesn't work in combat.
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- Up to 2 HD per bard level may be targeted (performer's choice).
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- Types of subjects affected is determined by bard level:
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- 1st level: humanoids only
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- 4th level: animals or humanoids only
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- 7th level: any creatures
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- Targeted subjects must **Save vs Spells** or be captivated.
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- The attention of affected subjects is fully focused on the performer.
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- Affected subjects will follow the performer.
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- Continues until performance ends or is interrupted (ex: by violence or a loud noise).
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#### Charming Captivated Subject
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If the performance lasts for at least one turn and ends without interruption:
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- Each subject must **Save vs Spells** or be charmed for one turn per bard level.
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- Charmed subjects treat performer as trusted friend and ally (including defending performer).
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- Charmed subjects will obey performer's commands (if they can understand the language).
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- Commands that contradict the subject's nature or alignment (or that will lead to self-harm) are ignored.
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### Divine Magic
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- Can pray to nature to receive spells every day.
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- Must remain faithful to alignment and bardic faith.
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- Number of spells per day shown on [Level Advancement table](#advancement).
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- [Bard Spell List](./spell-list.html)
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### Languages
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- With each even-numbered level beyond 3rd, may learn to speak an additional language.
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- May learn "Druidic", the secret language of Druids, this way.
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### Lore
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- INT or WIS check to recall lore pertaining to magic items, heroes, legends, and myths.
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- Starting at 2nd level, base 2-in-6 chance of knowing the powers of recalled magic items.
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- Increases to 30in-6 at 4th level, 4-in-6 at 5th level, and 5-in-6 at 12th level.
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### Musical Defense
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While singing, playing music, or otherwise performing:
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- Allies within 30' are immune to music-based magical effects and the charms of Fae creatures.
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- Allies already charm or music-based magical effect may make a saving throw at +4 to end the charm or effect.
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### Scene
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After 12th level, can establish a scene (ex: a venue, club, theater, manor, or traveling roadshow) with 2d6 apprentices of level 1.
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### Advancement
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<div class="dividedTableWrapper levelTable">
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| Level | XP | HD | Atk Mod | Saving Throws ||||| Spells Per Day ||||||
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| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 |
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| :-: | :-----: | :----: | :-: | :---: | :---: | :---: | :---: | :---: | :-: | :-: | :-: | :-: |
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| 1 | 0 | 1d8 | 0 | 13 | 14 | 13 | 16 | 15 | - | - | - | - |
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| 2 | 2,000 | 2d8 | 0 | 13 | 14 | 13 | 16 | 15 | 1 | - | - | - |
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| 3 | 4,000 | 3d8 | 0 | 13 | 14 | 13 | 16 | 15 | 2 | - | - | - |
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| 4 | 8,000 | 4d8 | 0 | 13 | 14 | 13 | 16 | 15 | 3 | - | - | - |
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| 5 | 16,000 | 5d8 | +2 | 12 | 13 | 11 | 14 | 13 | 3 | 1 | - | - |
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| 6 | 32,000 | 6d8 | +2 | 12 | 13 | 11 | 14 | 13 | 3 | 2 | - | - |
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| 7 | 64,000 | 7d8 | +2 | 12 | 13 | 11 | 14 | 13 | 3 | 3 | - | - |
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| 8 | 120,000 | 8d8 | +2 | 12 | 13 | 11 | 14 | 13 | 3 | 3 | 1 | - |
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| 9 | 240,000 | 9d8 | +5 | 10 | 11 | 9 | 12 | 10 | 3 | 3 | 2 | - |
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| 10 | 360,000 | 9d8+2 | +5 | 10 | 11 | 9 | 12 | 10 | 3 | 3 | 3 | - |
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| 11 | 480,000 | 9d8+4 | +5 | 10 | 11 | 9 | 12 | 10 | 3 | 3 | 3 | 1 |
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| 12 | 600,000 | 9d8+6 | +5 | 10 | 11 | 9 | 12 | 10 | 3 | 3 | 3 | 2 |
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| 13 | 720,000 | 9d8+8 | +7 | 8 | 9 | 7 | 10 | 8 | 3 | 3 | 3 | 3 |
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| 14 | 840,000 | 9d8+10 | +7 | 8 | 9 | 7 | 10 | 8 | 4 | 4 | 3 | 3 |
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[Level Advancement]
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[^1]: D: Death; W: Wielded; P: Paralyze; B: Blasts; S: Spells
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</div>
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55
src/pages/classes/bard/spell-list.md
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55
src/pages/classes/bard/spell-list.md
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---
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title: Bard Spell List
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description: The list of spells that can be cast by a Bard.
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date_pub: 2023-09-16T00:37:00-04:00
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section: classes
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subsection: Bard (Class)
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content_type: feature
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short_code: cbs
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---
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[[toc]]
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The following list of spells may be cast by Bard characters.
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### 1st Level
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1. [Befriend Animal](/spells/befriend-animal.html)
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2. [Cure Light Wounds / Cause Light Wounds](/spells/cure-light-wounds.html)
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3. Detect Danger
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4. Entangle
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5. Faerie Fire
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6. Invisibility to Animals
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7. Locate Plant or Animal
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8. Predict Weather
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9. Speak with Animals
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### 2nd Level
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1. Barkskin
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2. Create Water
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3. Heat Metal
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4. [Hidden Step](/spells/hidden-step.html)
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5. [Invisibility](/spells/invisibility.html)
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6. Obscuring Mist
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7. Produce Flame
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8. Slow Poison
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9. Warp Wood
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### 3rd Level
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1. Call Lightning
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2. Growth of Nature
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3. Hold Animal
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4. Protection from Poison
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5. Tree Shape
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6. Water Breathing (Air Breathing)
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### 4th Level
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1. Cure Serious Wounds (Cause Sr. Wounds)
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2. Dispel Magic
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3. Protection from Fire and Lightning
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4. Speak with Plants
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5. Summon Animals
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6. Temperature Control
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@@ -26,9 +26,9 @@ Bloodmages are arcane spellcasters that use their own life force, rather than th
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### Arcane Magic
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- Can cast any spell by shedding blood (1 HP / spell level).
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- Can cast any known spell by shedding blood (1 HP / spell level).
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- Carries a spell book (or equivalent) with known spells in it.
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- Start with one spell, gain one each time they level up.
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- Starts with one spell, learns an additional one each time they level up.
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- Maximum spell level that can be learned or cast is shown in [Level Advancement](#advancement) table.
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- Can conduct magical research.
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@@ -2,7 +2,6 @@
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title: Cleric
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description:
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date_pub: 2023-03-26T23:18:00-04:00
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date_upd: 2023-04-27T22:42:00-04:00
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section: classes
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content_type: feature
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short_code: ccc
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@@ -28,6 +27,7 @@ Holy (or unholy) warrior-priests who serve one or more deities.
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- Must remain faithful to alignment, clergy, and religion.
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- Gains spell casting at level 2, can pray to receive spells every day.
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- Can conduct magical research starting at level 2.
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- [Cleric Spell List](./spell-list.html)
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### Stronghold
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68
src/pages/classes/cleric/spell-list.md
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src/pages/classes/cleric/spell-list.md
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---
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title: Cleric Spell List
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description: The list of spells that can be cast by a Cleric.
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date_pub: 2023-09-16T01:03:00-04:00
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section: classes
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subsection: Cleric (Class)
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content_type: feature
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short_code: ccs
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---
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[[toc]]
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The following list of spells may be cast by Cleric characters.
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### 1st Level
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1. [Calm / Scare](/spells/calm.html)
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2. [Cure Light Wounds / Cause Light Wounds](/spells/cure-light-wounds.html)
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3. Detect Evil (Detect Good)
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4. Detect Magic (Hide Magic)
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5. Light (Darkness)
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6. Protection from Evil (Protection from Good)
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7. Purify Food and Water (Putrify Food and Water)
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8. Resist Cold (Remove Cold Resistance)
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### 2nd Level
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1. Bless (Blight)
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2. Find Traps
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3. Hold Person
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4. Know Alignment (Hide Alignment)
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5. Resist Fire (Remove Fire Resistance)
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6. Silence 15’ Radius (Startling Noise)
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7. Snake Charm
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8. Speak with Animals
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### 3rd Level
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1. Continual Light (Continual Darkness)
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2. Cure Blindness (Blind)
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3. Cure Disease (Cause Disease)
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4. Growth of Animal (Shrink Animal)
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5. Locate Object (Hide Object)
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6. Remove Curse (Curse)
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7. Speak with Dead (Silence Dead)
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8. Striking
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### 4th Level
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1. Peaceful Respite (Animate Dead)
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2. Create Water
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3. Cure Serious Wounds (Cause Sr. Wounds)
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4. Dispel Magic
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5. Neutralize Poison
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6. Protection from Evil 10’ Radius
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7. Speak with Plants
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8. Sticks to Snakes
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### 5th Level
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1. Commune
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2. Create Food
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3. Cure Critical Wounds
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4. Dispel Evil
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5. Insect Plague
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6. Quest (Remove Quest)
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7. Raise Dead (Finger of Death)
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8. Truesight
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@@ -9,16 +9,17 @@ short_code: c1
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---
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||||
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||||
- [Barbarian](./barbarian.html): An adventurer know for their primitive warrior nature.
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- [Bard](./bard/index.html): A warrior-performer with a deep knowledge of lore and limited spellcasting ability.
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- [Bloodmage](./bloodmage.html): Arcane spellcasters that use their own life force to cast spells.
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- [Cleric](./cleric.html): Holy (or unholy) warrior-priests who serve one or more deities.
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- [Cleric](./cleric/index.html): Holy (or unholy) warrior-priests who serve one or more deities.
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- [Corsair](./corsair.html): A sailor living a life of adventure on the high seas.
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||||
- [Astral Variety](./astral-corsair.html): A sailor living a life of adventure on the [astral plane](/astral/index.html).
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- [Astral Corsair](./astral-corsair.html): A sailor living a life of adventure on the [astral plane](/astral/index.html).
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- [Druid](./druid/index.html): A nature-focused magic user and guardian of the forest.
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- [Fighter](./fighter.html): An adventurer that specializes in combat.
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||||
- [Knight](./knight.html): Honor-bound warrior that excels at mounted combat.
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||||
- [Mystic](./mystic/index.html): Warriors that spend their lives rigorously training both their minds and bodies, allowing them to channel their life force into special [mystic powers](./mystic/powers.html).
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- [Paladin](./paladin.html): Holy (or unholy) knights on a quest for their deity.
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||||
- [Priest](./priest.html): Holy (or unholy) spellcasters who serve one or more deities.
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||||
- [Paladin](./paladin/index.html): Holy (or unholy) knights on a quest for their deity.
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||||
- [Priest](./priest/index.html): Holy (or unholy) spellcasters who serve one or more deities.
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||||
- [Thief](./thief.html): Someone skilled at stealth-based retrieval.
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||||
- [Warlock](./warlock.html): Spellcasters that gain access to magic by making pacts with powerful, otherworldly beings.
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||||
- [Warlock](./warlock/index.html): Spellcasters that gain access to magic by making pacts with powerful, otherworldly beings.
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||||
- [Wizard](./wizard.html): A magic user, often in robes, who memorizes spells from their spellbooks.
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||||
|
@@ -35,9 +35,10 @@ Holy (or unholy) knights on a quest for their deity.
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||||
|
||||
### Divine Magic
|
||||
|
||||
- Gains spell casting at level 9, can pray to receive spells every day.
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||||
- Must have a holy symbol
|
||||
- Must remain faithful to alignment, clergy, and religion.
|
||||
- Gains spell casting at level 9, can pray to receive spells every day.
|
||||
- [Paladin Spell List](./spell-list.html)
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||||
|
||||
### Blessed Health
|
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46
src/pages/classes/paladin/spell-list.md
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46
src/pages/classes/paladin/spell-list.md
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||||
---
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||||
title: Paladin Spell List
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||||
description: The list of spells that can be cast by a Paladin.
|
||||
date_pub: 2023-09-16T01:28:00-04:00
|
||||
section: classes
|
||||
subsection: Paladin (Class)
|
||||
content_type: feature
|
||||
short_code: ccs
|
||||
---
|
||||
|
||||
[[toc]]
|
||||
|
||||
The following list of spells may be cast by Paladin characters.
|
||||
|
||||
### 1st Level
|
||||
|
||||
1. [Calm / Scare](/spells/calm.html)
|
||||
2. [Cure Light Wounds / Cause Light Wounds](/spells/cure-light-wounds.html)
|
||||
3. Detect Evil (Detect Good)
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||||
4. Detect Magic (Hide Magic)
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||||
5. Light (Darkness)
|
||||
6. Protection from Evil (Protection from Good)
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||||
7. Purify Food and Water (Putrify Food and Water)
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||||
8. Resist Cold (Remove Cold Resistance)
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||||
|
||||
### 2nd Level
|
||||
|
||||
1. Bless (Blight)
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||||
2. Find Traps
|
||||
3. Hold Person
|
||||
4. Know Alignment (Hide Alignment)
|
||||
5. Resist Fire (Remove Fire Resistance)
|
||||
6. Silence 15’ Radius (Startling Noise)
|
||||
7. Snake Charm
|
||||
8. Speak with Animals
|
||||
|
||||
### 3rd Level
|
||||
|
||||
1. Continual Light (Continual Darkness)
|
||||
2. Cure Blindness (Blind)
|
||||
3. Cure Disease (Cause Disease)
|
||||
4. Growth of Animal (Shrink Animal)
|
||||
5. Locate Object (Hide Object)
|
||||
6. Remove Curse (Curse)
|
||||
7. Speak with Dead (Silence Dead)
|
||||
8. Striking
|
@@ -30,6 +30,7 @@ Holy (or unholy) spellcasters who serve one or more deities.
|
||||
- Can conduct magical research.
|
||||
- Must have a holy symbol
|
||||
- Must remain faithful to alignment, clergy, and religion.
|
||||
- [Priest Spell List](./spell-list.html)
|
||||
|
||||
### Stronghold
|
||||
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79
src/pages/classes/priest/spell-list.md
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79
src/pages/classes/priest/spell-list.md
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@@ -0,0 +1,79 @@
|
||||
---
|
||||
title: Priest Spell List
|
||||
description: The list of spells that can be cast by a Priest.
|
||||
date_pub: 2023-09-16T01:03:00-04:00
|
||||
section: classes
|
||||
subsection: Priest (Class)
|
||||
content_type: feature
|
||||
short_code: ccs
|
||||
---
|
||||
|
||||
[[toc]]
|
||||
|
||||
The following list of spells may be cast by Priest characters.
|
||||
|
||||
### 1st Level
|
||||
|
||||
1. [Cure Light Wounds / Cause Light Wounds](/spells/cure-light-wounds.html)
|
||||
2. Detect Evil (Detect Good)
|
||||
3. Detect Magic (Hide Magic)
|
||||
4. Light (Darkness)
|
||||
5. Protection from Evil (Protection from Good)
|
||||
6. Purify Food and Water (Putrify Food and Water)
|
||||
7. Remove Fear (Cause Fear)
|
||||
8. Resist Cold (Remove Cold Resistance)
|
||||
|
||||
### 2nd Level
|
||||
|
||||
1. Bless (Blight)
|
||||
2. Find Traps
|
||||
3. Hold Person
|
||||
4. Know Alignment (Hide Alignment)
|
||||
5. Resist Fire (Remove Fire Resistance)
|
||||
6. Silence 15’ Radius (Startling Noise)
|
||||
7. Snake Charm
|
||||
8. Speak with Animals
|
||||
|
||||
### 3rd Level
|
||||
|
||||
1. Continual Light (Continual Darkness)
|
||||
2. Cure Blindness (Blind)
|
||||
3. Cure Disease (Cause Disease)
|
||||
4. Growth of Animal (Shrink Animal)
|
||||
5. Locate Object (Hide Object)
|
||||
6. Remove Curse (Curse)
|
||||
7. Speak with Dead (Silence Dead)
|
||||
8. Striking
|
||||
|
||||
### 4th Level
|
||||
|
||||
1. Peaceful Respite (Animate Dead)
|
||||
2. Create Water
|
||||
3. Cure Serious Wounds (Cause Sr. Wounds)
|
||||
4. Dispel Magic
|
||||
5. Neutralize Poison
|
||||
6. Protection from Evil 10’ Radius
|
||||
7. Speak with Plants
|
||||
8. Sticks to Snakes
|
||||
|
||||
### 5th Level
|
||||
|
||||
1. Commune
|
||||
2. Create Food
|
||||
3. Cure Critical Wounds
|
||||
4. Dispel Evil
|
||||
5. Insect Plague
|
||||
6. Quest (Remove Quest)
|
||||
7. Raise Dead (Finger of Death)
|
||||
8. Truesight
|
||||
|
||||
### 6th Level
|
||||
|
||||
1. Aerial Servant
|
||||
2. Animate Objects
|
||||
3. Barrier (Remove Barrier)
|
||||
4. Create Normal Animals
|
||||
5. Cureall (Finger of Draining)
|
||||
6. Find Path
|
||||
7. Speak with Monsters (Babble)
|
||||
8. Word of Recall
|
71
src/pages/classes/sorcerer.md
Normal file
71
src/pages/classes/sorcerer.md
Normal file
@@ -0,0 +1,71 @@
|
||||
---
|
||||
title: Sorcerer (Class)
|
||||
description: The Sorcerer class for OSR gaming.
|
||||
date_pub: 2023-09-16T14:30:00-04:00
|
||||
section: classes
|
||||
content_type: feature
|
||||
short_code: csr
|
||||
status: hidden
|
||||
---
|
||||
|
||||
An arcane magic user with an innate knowledge of certain spells and wild magical tendencies.
|
||||
|
||||
[[toc]]
|
||||
|
||||
<div class='headlessTableWrapper'>
|
||||
|
||||
| | |
|
||||
| ----------------- | ------------------------------------- |
|
||||
| **Hit Dice** | 1d6 |
|
||||
| **Maximum Level** | 14 |
|
||||
| **Armor** | None |
|
||||
| **Weapons** | Dagger, staff, 1-handed magic weapons |
|
||||
| **Languages** | Alignment, Common |
|
||||
|
||||
</div>
|
||||
|
||||
### Arcane Magic
|
||||
|
||||
- Can cast spells from memory.
|
||||
- Starts with one spell in memory, gains an additional one each time they level up.
|
||||
- Each memorized spell may be cast up to once per day.
|
||||
- Maximum spell level that can be memorized or cast is shown in [Level Advancement](#advancement) table.
|
||||
- Can conduct magical research.
|
||||
- [Arcane Spell List](./arcane-spellcasters/known-arcane-spells.html)
|
||||
|
||||
### Chaos
|
||||
|
||||
- May invoke chaos before casting a spell to roll on table below:
|
||||
|
||||
### Stronghold
|
||||
|
||||
- After 9th level, may construct a stronghold (usually a tower).
|
||||
- 1d6 apprentices of levels 1–3 will then arrive to study under them.
|
||||
|
||||
### Advancement
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| Level | XP | HD | Atk Mod | Saving Throws ||||| Spells Per Day ||||||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 | 5 | 6 |
|
||||
|:-------:|:-----------:|:-------:|:---------:|:----:|:----:|:----:|:----:|:----:|:---:|:---:|:---:|:---:|:---:|:---:|
|
||||
| 1 | 0 | 1d6 | 0 | 13 | 14 | 13 | 16 | 15 | 1 | - | - | - | - | - |
|
||||
| 2 | 2,500 | 2d6 | 0 | 13 | 14 | 13 | 16 | 15 | 2 | - | - | - | - | - |
|
||||
| 3 | 5,000 | 3d6 | 0 | 13 | 14 | 13 | 16 | 15 | 2 | 1 | - | - | - | - |
|
||||
| 4 | 10,000 | 4d6 | 0 | 13 | 14 | 13 | 16 | 15 | 2 | 2 | - | - | - | - |
|
||||
| 5 | 20,000 | 5d6 | 0 | 13 | 14 | 13 | 16 | 15 | 2 | 2 | 1 | - | - | - |
|
||||
| 6 | 40,000 | 6d6 | +2 | 11 | 12 | 11 | 14 | 12 | 2 | 2 | 2 | - | - | - |
|
||||
| 7 | 80,000 | 7d6 | +2 | 11 | 12 | 11 | 14 | 12 | 3 | 2 | 2 | 1 | - | - |
|
||||
| 8 | 150,000 | 8d6 | +2 | 11 | 12 | 11 | 14 | 12 | 3 | 3 | 2 | 2 | - | - |
|
||||
| 9 | 300,000 | 9d6 | +2 | 11 | 12 | 11 | 14 | 12 | 3 | 3 | 3 | 2 | 1 | - |
|
||||
| 10 | 450,000 | 9d6+1 | +2 | 11 | 12 | 11 | 14 | 12 | 3 | 3 | 3 | 3 | 2 | - |
|
||||
| 11 | 600,000 | 9d6+2 | +5 | 8 | 9 | 8 | 11 | 8 | 4 | 3 | 3 | 3 | 2 | 1 |
|
||||
| 12 | 750,000 | 9d6+3 | +5 | 8 | 9 | 8 | 11 | 8 | 4 | 4 | 3 | 3 | 3 | 2 |
|
||||
| 13 | 900,000 | 9d6+4 | +5 | 8 | 9 | 8 | 11 | 8 | 4 | 4 | 4 | 3 | 3 | 3 |
|
||||
| 14 | 1,050,000 | 9d6+5 | +5 | 8 | 9 | 8 | 11 | 8 | 4 | 4 | 4 | 4 | 3 | 3 |
|
||||
|
||||
[Level Advancement]
|
||||
|
||||
[^1]: D: Death; W: Wielded; P: Paralyze; B: Blasts; S: Spells
|
||||
|
||||
</div>
|
73
src/pages/classes/warlock/index.md
Executable file
73
src/pages/classes/warlock/index.md
Executable file
@@ -0,0 +1,73 @@
|
||||
---
|
||||
title: Warlock class
|
||||
description: The Warlock class for OSR gaming.
|
||||
date_pub: 2023-02-17T00:26:00-05:00
|
||||
section: classes
|
||||
content_type: feature
|
||||
short_code: cwr
|
||||
---
|
||||
|
||||
[[toc]]
|
||||
|
||||
<div class='headlessTableWrapper'>
|
||||
|
||||
| | |
|
||||
| ----------------- | -------------------------------- |
|
||||
| **Hit Dice** | 1d8 |
|
||||
| **Maximum Level** | 14 |
|
||||
| **Armor** | Leather or chainmail, no shields |
|
||||
| **Weapons** | Any 1-handed weapons |
|
||||
| **Languages** | Alignment, Common |
|
||||
|
||||
</div>
|
||||
|
||||
Warlocks are spellcasters that gain access to magic by making pacts with powerful, otherworldly beings.
|
||||
|
||||
### Eldritch Blast
|
||||
|
||||
- Use the power granted by their patron to fire a beam of magical energy.
|
||||
- Must be declared at start of round, and can be interrupted as with a magic spell.
|
||||
- Target must **Save vs Spells** or take 1d6 damage.
|
||||
- May be used a number of times per day equal to 1/2 level (rounded up).
|
||||
|
||||
### Pact Magic
|
||||
|
||||
- Can cast memorized spells.
|
||||
- Number of memorized spells per day shown on Level Advancement chart.
|
||||
- Any spells of indicated level or lower may be memorized.
|
||||
- Can conduct magical research after reaching level 2.
|
||||
- [Warlock Spell List](./spell-list.html)
|
||||
|
||||
### Stronghold
|
||||
|
||||
- After 11th level, may construct a stronghold (usually a tower).
|
||||
- 1d6 apprentices of levels 1–3 (who are also bound to the warlock's patron) will then arrive to study under them.
|
||||
|
||||
### Advancement
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| Level | XP | HD | Atk Mod | Saving Throws ||||| Spells Per Day[^spells] |||||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 | 5 |
|
||||
|:-------:|:-----------:|:--------:|:---------:|:----:|:----:|:----:|:----:|:----:|:---:|:---:|:---:|:---:|
|
||||
| 1 | 0 | 1d8 | 0 | 13 | 14 | 13 | 16 | 15 | - | - | - | - | - |
|
||||
| 2 | 2,500 | 2d8 | 0 | 13 | 14 | 13 | 16 | 15 | 1 | - | - | - | - |
|
||||
| 3 | 5,000 | 3d8 | 0 | 13 | 14 | 13 | 16 | 15 | 2 | - | - | - | - |
|
||||
| 4 | 10,000 | 4d8 | 0 | 13 | 14 | 13 | 16 | 15 | 0 | 2 | - | - | - |
|
||||
| 5 | 20,000 | 5d8 | 0 | 13 | 14 | 13 | 16 | 15 | 0 | 2 | - | - | - |
|
||||
| 6 | 40,000 | 6d8 | +2 | 11 | 12 | 11 | 14 | 12 | 0 | 3 | - | - | - |
|
||||
| 7 | 80,000 | 7d8 | +2 | 11 | 12 | 11 | 14 | 12 | 0 | 0 | 3 | - | - |
|
||||
| 8 | 150,000 | 8d8 | +2 | 11 | 12 | 11 | 14 | 12 | 0 | 0 | 3 | - | - |
|
||||
| 9 | 300,000 | 9d8 | +2 | 11 | 12 | 11 | 14 | 12 | 0 | 0 | 4 | - | - |
|
||||
| 10 | 450,000 | 9d8+1 | +2 | 11 | 12 | 11 | 14 | 12 | 0 | 0 | 0 | 4 | - |
|
||||
| 11 | 600,000 | 9d8+2 | +5 | 8 | 9 | 8 | 11 | 8 | 0 | 0 | 0 | 4 | - |
|
||||
| 12 | 750,000 | 9d8+3 | +5 | 8 | 9 | 8 | 11 | 8 | 0 | 0 | 0 | 4 | - |
|
||||
| 13 | 900,000 | 9d8+4 | +5 | 8 | 9 | 8 | 11 | 8 | 0 | 0 | 0 | 5 | - |
|
||||
| 14 | 1,050,000 | 9d8+5 | +5 | 8 | 9 | 8 | 11 | 8 | 0 | 0 | 0 | 0 | 5 |
|
||||
|
||||
[Level Advancement]
|
||||
|
||||
</div>
|
||||
|
||||
[^spells]: Chosen spells can be of the indicated level or lower.
|
||||
[^1]: D: Death; W: Wielded; P: Paralyze; B: Blasts; S: Spells
|
64
src/pages/classes/warlock/spell-list.md
Normal file
64
src/pages/classes/warlock/spell-list.md
Normal file
@@ -0,0 +1,64 @@
|
||||
---
|
||||
title: Warlock Spell List
|
||||
description: The list of spells that can be cast by a Warlock.
|
||||
date_pub: 2023-09-16T00:55:00-04:00
|
||||
section: classes
|
||||
subsection: Warlock (Class)
|
||||
content_type: feature
|
||||
short_code: cws
|
||||
---
|
||||
|
||||
[[toc]]
|
||||
|
||||
The following list of spells may be cast by Warlock characters.
|
||||
|
||||
### 1st Level
|
||||
|
||||
1. [Calm / Scare](/spells/calm.html)
|
||||
2. Charm Person
|
||||
3. [Light / Darkness](/spells/light.html)
|
||||
4. [Detect Magic](/spells/detect-magic.html)
|
||||
5. [Read Languages](/spells/read-languages.html)
|
||||
6. [Read Magic](/spells/read-magic.html)
|
||||
7. [Read Thoughts](/spells/read-thoughts.html)
|
||||
8. [Whisper](/spells/whisper.html)
|
||||
|
||||
### 2nd Level
|
||||
|
||||
1. ESP
|
||||
2. [Hidden Step](/spells/hidden-step.html)
|
||||
3. [Invisibility](/spells/invisibility.html)
|
||||
4. Levitate
|
||||
5. [Lock / Knock](/spells/lock.html)
|
||||
6. Mirror Image
|
||||
7. Phantasmal Force
|
||||
8. Resist Fire
|
||||
|
||||
### 3rd Level
|
||||
|
||||
1. Clairvoyance
|
||||
2. [Fly](/spells/fly.html)
|
||||
3. [Haste](/spells/haste.html)
|
||||
4. Infravision
|
||||
5. Lightning Bolt
|
||||
6. [Moonlight](/spells/moonlight.html)
|
||||
7. [Speak](/spells/speak.html)
|
||||
8. Water Breathing
|
||||
|
||||
### 4th Level
|
||||
|
||||
1. Charm Monster
|
||||
2. Confusion
|
||||
3. Curse
|
||||
4. Dimension Door
|
||||
5. Polymorph Self
|
||||
6. Wizard Eye
|
||||
|
||||
### 5th Level
|
||||
|
||||
1. Contact Higher Plane
|
||||
2. Feeblemind
|
||||
3. Magic Jar
|
||||
4. Raise Dead (Finger of Death)
|
||||
5. Telekinesis
|
||||
6. Teleport
|
Reference in New Issue
Block a user