more toh prep
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@@ -77,7 +77,7 @@ To cast a spell, make a [skilled INT check](/rules/adventuring.html#skilled-abil
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- **Arcane Lore**: Can make a skilled INT check to recall information about arcane magic or recognize a spell or magic item.
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- **Prestidigitation**: Can use a combat action to make a skilled INT check to create a small, instant, illusory effect that inflicts no damage.
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- **Ritual Casting**: Some rituals require a skilled check.
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- **Advanced Skills**: After reaching level 5, may add skills modifier to appropriate non-skilled checks (ex: intimidation, stabilizing wounds).
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- **Advanced Skills**: After reaching level 4, may add skills modifier to appropriate non-skilled checks (ex: intimidation, stabilizing wounds).
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### Healing
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