Adds referee screen and deities.

Updates bestiary with links to nonhuman racial modifiers.
This commit is contained in:
2023-12-10 21:25:57 -05:00
parent 744693b575
commit 9950216d30
34 changed files with 557 additions and 109 deletions

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@@ -19,7 +19,14 @@ That having been said, fights do occur, and when they do, the following steps ar
2. **Roll Initiative**: Each side that can attack rolls 1d20, highest roll attacks first.
3. **Winning Side Actions**: Each character or monster gets a move and an action, with either one occurring first.
- **Morale Check**: Monsters who've been severely wounded or seen their leaders killed may flee. Roll 2d6 under morale score or the monsters surrender / flee.
- **Morale Check**: Creatures who've been severely wounded or seen their leaders killed may flee.
- Roll 2d6 under morale score or the monsters surrender / flee.
- After 2 successes in a fight, no further checks.
- When to check morale:
- After the first death on a side, and
- When a side is half killed or incapacitated.
- **Move**: Move up to full speed
- If prone, use 1/2 movement to stand up.
- If _engaged_ with an enemy at the start of the move, make a _fighting retreat_ or they get a free attack.