Adds referee screen and deities.
Updates bestiary with links to nonhuman racial modifiers.
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src/pages/bestiary/mummy.md
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src/pages/bestiary/mummy.md
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---
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title: Mummy
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description: Undead humanoids preserved in funerary bandages.
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date_pub: 2023-10-26T23:15:49.000-04:00
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section: bestiary
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content_type: feature
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short_code: bmm
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status: hidden
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---
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Undead humanoids preserved in funerary bandages.
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<div class='headlessTableWrapper'>
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| | |
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| ----------------- | ------------------------------------ |
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| **Hit Dice** | 5+1\* (23 hp) |
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| **Armor Class** | 16 |
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| **Movement** | 20' |
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| **Attacks** | 1 (+6) @ rot (touch, 1d12 + disease) |
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| **Alignment** | Chaotic |
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| **Saving Throws** | D10 W11 P12 B13 S14 (5) |
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| **Morale** | 12 |
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| **XP** | 400 |
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</div>
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- Often found haunting ruins and tombs.
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- Anyone seeing a mummy must **Save vs Paralyze** or be paralyzed with terror.
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- Paralysis is broken if mummy attacks or goes out of sight.
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- Immune to all damage except fire or magic.
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- Any damage taken is reduced by 50%.
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### Disease
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Anyone touched by a mummy contracts a rotting disease.
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- Immune to magical healing.
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- Natural healing occurs at 10% normal rate.
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- Disease can only be removed by magic (ex: Cure Disease spell)
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!!!include(bestiary/undead.md)!!!
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