pre-game updates

This commit is contained in:
2024-11-10 22:45:09 -05:00
parent b1aa10ec09
commit 854049ba41
42 changed files with 822 additions and 154 deletions

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@@ -19,7 +19,7 @@ short_code: s1d
Conjures 15' radius of light at object or creature, bright enough to read and see, but not as bright as daylight.
- When cast on a creature's eyes, they must **Save vs Spells** or be blinded and unable to attack.
- When cast on a creature's eyes, they must **Save vs Spells** or be [blinded](/rules/adventuring.html#blinded) by the light and unable to attack.
- May also be used to dispel **Darkness** (below).
## Darkness
@@ -34,5 +34,5 @@ Reversed version of **Light**.
Conjures 15' radius of magical darkness at object or creature, preventing normal sight (but not infravision).
- When cast on a creature's eyes, they must **Save vs Spells** or be blinded and unable to attack.
- When cast on a creature's eyes, they must **Save vs Spells** or be [blinded](/rules/adventuring.html#blinded) by the darkness and unable to attack.
- May also be used to dispel **Light**.