pre-game updates
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@@ -4,13 +4,11 @@ description: The mimic creature for OSR gaming.
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date_pub: 2023-07-25T11:13:00-04:00
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section: bestiary
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content_type: feature
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short_code: bm1m
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short_code: mimic
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---
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A shape-shifter that can assume the form of inanimate objects (ex: chests, statues, or doors).
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- May range in size and power from 3-9 HD when mature.
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<div class='headlessTableWrapper'>
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@@ -25,7 +23,14 @@ A shape-shifter that can assume the form of inanimate objects (ex: chests, statu
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</div>
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**Glue**
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- May range in size and power from 3-9 HD when mature.
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- At 3-8HD, 5% chance per HD to be intelligent.
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- Immune to acid attacks.
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- Not affected by molds, slimes, or puddings.
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- -2 to attack rolls and -1 to AC in bright light (ex: magic light or `daylight).
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- Can shift form to take on appearance of any wooden or stone object.
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### Glue
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- Affects any creature or item that touches the mimic.
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- Affected creatures may use a [Combat Action](/rules/combat.html#combat-procedure) to attempt to break free with by making a successful STR check at -2.
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@@ -33,17 +38,6 @@ A shape-shifter that can assume the form of inanimate objects (ex: chests, statu
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- Solvents (ex: alcohol) weaken glue, allowing automatic escape after 3 rounds.
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- Naturally dissolves 5 rounds after mimic dies.
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**Immunities**
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- Immune to acid attacks
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- Not affected by molds, slimes, or puddings.
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**Intelligence**: 5% chance per HD to be intelligent
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**Light Sensitivity**: -2 to attack rolls and -1 to AC in bright light (ex: magic light or `daylight).
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**Mimicry**: Can shift form to take on appearance of any wooden or stone object.
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#### Other Sizes / Power Options
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<div class="dividedTableWrapper">
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