pre-game updates
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- Typically found in ruins, tombs, and deserted areas.
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- Immune to damage from non-magical weapons.
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- Regenerates 3 hp at the start of each round (while alive).
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- Regenerates 3 hp at the start of each round until destroyed.
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- At 0 hp, changes into cloud of mist and flees to coffin.
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- **Coffins**: Must rest in a coffin during the day or lose 2d6 hp (which can only be healed by resting in coffin for a full day).
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@@ -45,6 +45,7 @@ Can change into other forms at will.
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- Each change takes 1 round.
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- Can take humanoid form, or form listed below.
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- Clothes and equipment carried remain in possession but inaccessible while in non-humanoid form.
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#### Dire Wolf
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