pre-game updates
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Bite victim must **Save vs Paralyze** or fall unconscious for 1d10 rounds.
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Bite victim must **Save vs Paralyze** or fall [unconscious](/rules/adventuring.html#unconscious) for 1d10 rounds.
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### Drain Blood
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- Immune to effects that target or modify sight.
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- May be impaired by excessive noise.
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- May be blinded by magically-induced silence.
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- May be [blinded](/rules/adventuring.html#blinded) by magically-induced silence.
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