mostly IoD updates

This commit is contained in:
2024-07-15 17:58:57 -04:00
parent 62d2abe5e1
commit 4e007fa7e8
27 changed files with 453 additions and 191 deletions

View File

@@ -0,0 +1,64 @@
---
title: Assassin (Creature)
description: Someone skilled at stealth-based murder-for-hire.
date_pub: 2024-07-06T21:50:50.000-04:00
section: bestiary
content_type: feature
short_code: bas
---
Someone skilled at stealth-based elimination.
<div class='headlessTableWrapper'>
| | |
| ------------------- | ---------------------------------------------- |
| **Hit Dice** | 1d6\* (4hp) |
| **Armor Class** | 13 (leather) |
| **Movement** | 40' |
| **Attacks** | 1 @ weapon (1d6) or assassinate |
| **Attack Modifier** | 0 |
| **Alignment** | Any |
| **Save As** | [Assassin](/classes/assassin.html#advancement) |
| **Morale** | 4 |
</div>
- **Assassinate**: If assassin hits from stealth, damage is doubled and victim must **Save vs Death** or die.
- **Guild**: 20% chance of being affiliated with a guild, increasing to 80% near major urban centers.
- **Leader**: 30% chance groups of 4+ are led by a higher level assassin (1d4 HD higher).
- [**Non-human Modifiers**](./nonhuman-modifiers.html): Non-human assassins may have additional abilities or modified statistics.
- **Weapon Versatility**: May be found wielding various types of [weapons](https://www.planarvagabond.com/rules/combat.html#weapons).
### Sneaky
Uses disguise or trickery to surprise victims.
- Stealth Check succeeds on 1-3.
<div class="dividedTableWrapper">
| HD | HP | AC | Atk Mod | Damage | Morale |
| :---: | :-: | :-: | :-----: | :----: | :----: |
| 3d6\* | 11 | 14 | +2 | 1d6 | 4 |
| 5d6\* | 18 | 14 | +4 | 1d6+1 | 4 |
| 7d6\* | 25 | 15 | +6 | 1d6+1 | 4 |
| 9d6\* | 32 | 15 | +7 | 1d6+1 | 4 |
[Higher-Level Assassins]
</div>
<div class="shortStatBlock">
#### Short Stat Blocks
```
> HD 1d6 (4 hp), AC 13; MV 40'; Atk 1 (0) @ 1d6 (weapon); AL Any; ML 4
> HD 3d6 (11 hp), AC 14; MV 40'; Atk 1 (+2) @ 1d6 (weapon); AL Any; ML 4
> HD 5d6 (18 hp), AC 14; MV 40'; Atk 1 (+4) @ 1d6+1 (weapon); AL Any; ML 4
> HD 7d6 (25 hp), AC 15; MV 40'; Atk 1 (+6) @ 1d6+1 (weapon); AL Any; ML 4
> HD 9d6 (32 hp), AC 15; MV 40'; Atk 1 (+7) @ 1d6+1 (weapon); AL Any; ML 4
```
</div>

View File

@@ -10,6 +10,7 @@ short_code: b1
Below you'll find a small sampling of the various humanoids and other creatures one can encounter while traveling the planes.
- [Al-Mi'raj](./al-mi-raj.html): A mythical, one-horned hare or rabbit.
- [Assassin](./assassin.html): Someone skilled at stealth-based elimination.
- [Bat](./bats/): Nocturnal flying mammal which often roosts in caves and comes in multiple varieties / sizes.
- [Bugbear](./bugbear.html): Large, hairy goblin-like creatures capable of sneaking up on prey.
- [Cleric](./cleric.html): A holy (or unholy) warrior-priest on a quest for their deity.

View File

@@ -30,9 +30,20 @@ Intelligent, heat-loving amphibians with smooth heads, large eyes, tentacled sph
### Charming Power
- Rather than attacking, may force target within 30' to **Save vs Death** or become willing servant of the Kho'pru.
- Kho'pru gains access to memories of victim.
- While charmed, victim appears normal, but is secretly committed to Kho'pru.
- Victim gets new save every month.
- Charm can be broken by **Dispel Magic** or death of controlling kho'pru.
- On successful save, immune to charming power from kho'pru for 24 hours.
Rather than attacking, may force target within 30' to **Save vs Death** or become willing servant of the Kho'pru.
- Kho'pru gains access to memories of victim.
- While charmed, victim appears normal, but is secretly committed to Kho'pru.
- Victim gets new save every month.
- Charm can be broken by **Dispel Magic** or death of controlling kho'pru.
- On successful save, immune to charming power from kho'pru for 24 hours.
<div class="shortStatBlock">
#### Short Stat Blocks
```
> HD 8+4 (40 hp); AC 16; MV 10' / 50' Swim; Atk 1 (+7) @ 1d4 (bite), 1 (+7) @ 3d6 (tail squeeze) OR Charming Power; AL C; ML 7; XP 650
```
</div>

View File

@@ -30,27 +30,27 @@ A holy (or unholy) divine magic user on a mission for their deity.
<div class="dividedTableWrapper">
| HD | HP | AC | Atk Mod | Damage | Morale |
| :--: | :-: | :-: | :-----: | :----: | :----: |
| 3d6 | 10 | 11 | +2 | 1d4 | 8 |
| 5d6 | 17 | 12 | +4 | 1d4+1 | 8 |
| 7d6 | 24 | 13 | +6 | 1d4+1 | 9 |
| 9d6 | 31 | 14 | +7 | 1d6+1 | 10 |
| 11d6 | 38 | 15 | +8 | 1d6+2 | 11 |
| 13d6 | 45 | 17 | +9 | 1d6+2 | 12 |
| HD | HP | AC | Atk Mod | Damage | Morale |
| :-: | :-: | :-: | :-----: | :----: | :----: |
| 3d6 | 10 | 11 | +2 | 1d4 | 8 |
| 5d6 | 17 | 12 | +4 | 1d4+1 | 8 |
| 7d6 | 24 | 13 | +6 | 1d4+1 | 9 |
| 9d6 | 31 | 14 | +7 | 1d6+1 | 10 |
[Higher-Level Priests]
</div>
<div class="shortStatBlock">
#### Short Stat Blocks
```
> HD 1-1 (3 hp), AC 10; MV 40'; Atk 1 (0) @ 1d4 (dagger); AL Any; ML 7
> HD 3-3 (10 hp), AC 11; MV 40'; Atk 1 (+1) @ 1d4 (dagger); AL Any; ML 8
> HD 5-5 (17 hp), AC 12; MV 40'; Atk 1 (+2) @ 1d4+1 (dagger); AL Any; ML 8
> HD 7-7 (24 hp), AC 13; MV 40'; Atk 1 (+3) @ 1d4+1 (dagger); AL Any; ML 9
> HD 9-9 (31 hp), AC 14; MV 40'; Atk 1 (+4) @ 1d6+1 (weapon); AL Any; ML 10
> HD 11-11 (38 hp), AC 15; MV 40'; Atk 1 (+6) @ 1d6+2 (weapon); AL Any; ML 11
> HD 13-13 (45 hp), AC 17; MV 40'; Atk 1 (+8) @ 1d6+2 (weapon); AL Any; ML 12
> HD 1d6 (3 hp); AC 10; MV 40'; Atk 1 (0) @ 1d4 (dagger); AL Any; ML 7
> HD 3d6 (10 hp); AC 11; MV 40'; Atk 1 (+1) @ 1d4 (dagger); AL Any; ML 8
> HD 5d6 (17 hp); AC 12; MV 40'; Atk 1 (+2) @ 1d4+1 (dagger); AL Any; ML 8
> HD 7d6 (24 hp); AC 13; MV 40'; Atk 1 (+3) @ 1d4+1 (dagger); AL Any; ML 9
> HD 9d6 (31 hp); AC 14; MV 40'; Atk 1 (+4) @ 1d6+1 (weapon); AL Any; ML 10
```
</div>

View File

@@ -27,33 +27,38 @@ Someone skilled at stealth-based retrieval.
- **Guild**: 30% chance of being affiliated with a guild, increasing to 90% near major urban centers.
- **Leader**: 50% chance groups of 4+ are led by a higher level thief (1d4 HD higher).
- **Sneaky**: Use disguise or trickery to surprise victims.
- **Weapon Versatility**: May be found wielding various types of [weapons](https://www.planarvagabond.com/rules/combat.html#weapons).
- [**Non-human Modifiers**](./nonhuman-modifiers.html): Non-human thieves may have additional abilities or modified statistics.
### Sneaky
Uses disguise or trickery to surprise victims.
- Stealth Check succeeds on 1-3.
<div class="dividedTableWrapper">
| HD | HP | AC | Atk Mod | Damage | Morale |
| :--: | :-: | :-: | :-----: | :----: | :----: |
| 3d6 | 11 | 14 | +2 | 1d6 | 7 |
| 5d6 | 18 | 14 | +4 | 1d6+1 | 8 |
| 7d6 | 25 | 15 | +6 | 1d6+1 | 8 |
| 9d6 | 32 | 15 | +7 | 1d6+1 | 9 |
| 11d6 | 39 | 16 | +8 | 1d6+2 | 9 |
| 13d6 | 46 | 17 | +9 | 1d6+2 | 10 |
| HD | HP | AC | Atk Mod | Damage | Morale |
| :-: | :-: | :-: | :-----: | :----: | :----: |
| 3d6 | 11 | 14 | +2 | 1d6 | 7 |
| 5d6 | 18 | 14 | +4 | 1d6+1 | 8 |
| 7d6 | 25 | 15 | +6 | 1d6+1 | 8 |
| 9d6 | 32 | 15 | +7 | 1d6+1 | 9 |
[Higher-Level Fighters]
[Higher-Level Thieves]
</div>
<div class="shortStatBlock">
#### Short Stat Blocks
```
> HD 1d6 (4 hp), AC 13; MV 40'; Atk 1 (0) @ 1d6 (weapon); AL Any; ML 7
> HD 3d6 (11 hp), AC 14; MV 40'; Atk 1 (+2) @ 1d6 (weapon); AL Any; ML 7
> HD 5d6 (18 hp), AC 14; MV 40'; Atk 1 (+4) @ 1d6+1 (weapon); AL Any; ML 8
> HD 7d6 (25 hp), AC 15; MV 40'; Atk 1 (+6) @ 1d6+1 (weapon); AL Any; ML 8
> HD 9d6 (32 hp), AC 15; MV 40'; Atk 1 (+7) @ 1d6+1 (weapon); AL Any; ML 9
> HD 11d6 (39 hp), AC 16; MV 40'; Atk 1 (+8) @ 1d6+2 (weapon); AL Any; ML 9
> HD 13d6 (46 hp), AC 17; MV 40'; Atk 1 (+9) @ 1d6+2 (weapon); AL Any; ML 10
> HD 1d6 (4 hp); AC 13; MV 40'; Atk 1 (0) @ 1d6 (weapon); AL Any; ML 7
> HD 3d6 (11 hp); AC 14; MV 40'; Atk 1 (+2) @ 1d6 (weapon); AL Any; ML 7
> HD 5d6 (18 hp); AC 14; MV 40'; Atk 1 (+4) @ 1d6+1 (weapon); AL Any; ML 8
> HD 7d6 (25 hp); AC 15; MV 40'; Atk 1 (+6) @ 1d6+1 (weapon); AL Any; ML 8
> HD 9d6 (32 hp); AC 15; MV 40'; Atk 1 (+7) @ 1d6+1 (weapon); AL Any; ML 9
```
</div>