diff --git a/site.config.json5 b/site.config.json5 index 29593a2..9cf65a9 100644 --- a/site.config.json5 +++ b/site.config.json5 @@ -12,7 +12,7 @@ csp: "default-src 'self'; img-src 'self' https://*; media-src 'self' https://*;", robots: 'index,follow', language: 'en-us', - copyright: 'Copyright 2023 Eric Woodward, licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.', + copyright: 'Copyright 2025 Eric Woodward, licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.', basePath: '', uri: 'https://www.planarvagabond.com', search_uri: 'www.planarvagabond.com', diff --git a/src/assets/fragments/deities/spell-list-phoris.md b/src/assets/fragments/deities/spell-list-phoris.md index 008bd8f..8738c7e 100644 --- a/src/assets/fragments/deities/spell-list-phoris.md +++ b/src/assets/fragments/deities/spell-list-phoris.md @@ -3,7 +3,7 @@ 1. [Calm / Scare](/spells/calm.html) 2. [Cure Light Wounds / Cause Light Wounds](/spells/cure-light-wounds.html) 3. Detect Evil / Detect Good -4. [Detect Magic](/spells/detct-magic.html) +4. [Detect Magic](/spells/detect-magic.html) 5. [Light / Darkness](/spells/light.html) 6. Protection from Evil / Protection from Good 7. Purify Food and Water / Spoil Food and Water diff --git a/src/assets/fragments/license/wotc-cc-by.md b/src/assets/fragments/license/wotc-cc-by.md index de229d7..9304430 100644 --- a/src/assets/fragments/license/wotc-cc-by.md +++ b/src/assets/fragments/license/wotc-cc-by.md @@ -1,3 +1,3 @@ ### Legal Information -> This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. +> This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://www.dndbeyond.com/srd. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. diff --git a/src/assets/images/magic-items/bottled-lighting-2.jpg b/src/assets/images/magic-items/bottled-lightning-2.jpg similarity index 100% rename from src/assets/images/magic-items/bottled-lighting-2.jpg rename to src/assets/images/magic-items/bottled-lightning-2.jpg diff --git a/src/assets/images/magic-items/broom-flying.jpg b/src/assets/images/magic-items/broom-of-flying.jpg similarity index 100% rename from src/assets/images/magic-items/broom-flying.jpg rename to src/assets/images/magic-items/broom-of-flying.jpg diff --git a/src/layouts/partials/backLink.ejs b/src/layouts/partials/backLink.ejs index f292f91..d6c82c0 100644 --- a/src/layouts/partials/backLink.ejs +++ b/src/layouts/partials/backLink.ejs @@ -45,7 +45,7 @@ var titlesBySection = { page.path.endsWith(`${page.subsection.replace('-', '/')}/index.html`)) { %> @@ -54,7 +54,7 @@ var titlesBySection = { !page.path.endsWith(`${page.subsection.replace('-', '/')}/index.html`)) { %> -- Light generated is as per [Continual Light spell](spells/continual-light.html). +- Light generated is as per [Continual Light spell](/spells/continual-light.html). - Shines in 30' radius. - Bright as full daylight, effects creatures as with daylight. - Can be dimmed (or covered completely) by twisting the outer metal cover. diff --git a/src/pages/magic/index.md b/src/pages/magic/index.md index 5b8d0a3..72f6140 100644 --- a/src/pages/magic/index.md +++ b/src/pages/magic/index.md @@ -7,7 +7,7 @@ content_type: feature short_code: m1 --- -- [Magic Items](/magic-items/index.html): A growing list of magic items from across the multiverse. +- [Magic Items](/magic-items/): A growing list of magic items from across the multiverse. - [Omnium](./omnium.html): Some information about the "magical metal", omnium. -- [Spells](/spells/index.html): A growing list of magic spells from across the multiverse. +- [Spells](/spells/): A growing list of magic spells from across the multiverse. - [Rules for Using Magic](/rules/magic.html): The HOSR magic rules. diff --git a/src/pages/miscellanea.md b/src/pages/miscellanea.md index dec045e..8401279 100644 --- a/src/pages/miscellanea.md +++ b/src/pages/miscellanea.md @@ -9,7 +9,7 @@ short_code: m2 A WIP collection of other miscellaneous collections. -- [Deities](/deities/index.html) -- [Magic Items](/magic-items/index.html): A (growing) list magic items that can be found across the multiverse. -- [Monsters](/bestiary/index.html): A small sampling of the creatures that can be encountered in the astral plane. -- [Weapons](/weapons/index.html) +- [Deities](/deities/) +- [Magic Items](/magic-items/): A (growing) list magic items that can be found across the multiverse. +- [Monsters](/bestiary/): A small sampling of the creatures that can be encountered in the astral plane. +- [Weapons](/weapons/) diff --git a/src/pages/planes/index.md b/src/pages/planes/index.md index b80c7a9..bbdde60 100644 --- a/src/pages/planes/index.md +++ b/src/pages/planes/index.md @@ -7,18 +7,20 @@ content_type: feature short_code: p1 --- -_Before you can learn how to get to the other planes, you probably need to learn a thing-or-two about what (and where) they are. - PV_ +> Before you can learn how to get to the other planes, you probably need to learn a thing-or-two about what (and where) they are. +> +> --- PV The various planes can be thought of as being laid out in a series of concentric circles, like a great wheel that spins throughout the cosmos: -- the [six elemental planes](./elemental/index.html) (_air_, _earth_, _fire_, _water_, _law_, and _chaos_) lie at the center, each one serving as a source of that element throughout the vast multiverse; +- The [six elemental planes](./elemental/) (_air_, _earth_, _fire_, _water_, _law_, and _chaos_) lie at the center, each one serving as a source of that element throughout the vast multiverse; -- the infinite variations of the [material planes](./material/index.html) are next, each slightly (or significantly) different from each other; +- The infinite variations of the [material planes](./material/) are next, each slightly (or significantly) different from each other; -- next are the [near planes](./near/index.html), the ones which intersect with the others, such as the Ethereal (which provides passage for the spirits of the dead), the Faewolde (the magic-infused home of the faeries), and the Dreamlands (a series of connected demiplanes where reality itself can be altered with a thought). +- Next are the [near planes](./near/), the ones which intersect with the others, such as the Ethereal (which provides passage for the spirits of the dead), the Faewolde (the magic-infused home of the faeries), and the Dreamlands (a series of connected demiplanes where reality itself can be altered with a thought). -- then come the [transcendental planes](./transcendental/index.html), those ruled by the divine powers, including all of the heavens, hells, purgatories, limbos, and eternal drinking halls that the gods create for their devotees (or for those that lose faith); +- Then come the [transcendental planes](./transcendental/), those ruled by the divine powers, including all of the heavens, hells, purgatories, limbos, and eternal drinking halls that the gods create for their devotees (or for those that lose faith); -- all of the above are "contained" within the [astral plane](/astral/index.html), the great, swirling void which touches all; +- All of the above are "contained" within the [astral plane](/astral/), the great, swirling void which touches all; -- finally, there are rumors of "far" planes, existing beyond even the astral's reach - strange realms, far weirder than anything that even the most seasoned planar traveler can comprehend. +- Finally, there are rumors of "far" planes, existing beyond even the astral's reach - strange realms, far weirder than anything that even the most seasoned planar traveler can comprehend. diff --git a/src/pages/races/firfolk.md b/src/pages/races/firfolk.md index b145f0c..91b4ffb 100644 --- a/src/pages/races/firfolk.md +++ b/src/pages/races/firfolk.md @@ -24,8 +24,8 @@ A grey-skinned demihuman, up to 8' tall, typically found in the forest, and dist ### Innate Magic -- From 2nd level, can cast [glamour](./spells/glamour.html) once per day. -- From 4th level, can cast [invisibility](./spells/invisibility.html) once per day. +- From 2nd level, can cast [glamour](/spells/glamour.html) once per day. +- From 4th level, can cast [invisibility](/spells/invisibility.html) once per day. ### Powerful Build diff --git a/src/pages/rules/adventuring.md b/src/pages/rules/adventuring.md index beedb0f..e347433 100644 --- a/src/pages/rules/adventuring.md +++ b/src/pages/rules/adventuring.md @@ -368,7 +368,7 @@ When a PC increases their level, the following actions may be performed: - Roll a hit die (based on the class), and add it to their maximum hit points. - 1s and 2s may be re-rolled a single time. - Check the [Skilled Ability Check Modifier table](#skilled-ability-checks) to determine if their skill modifier increases. -- Check the PC's [class](/classes/index.html) and [race](/races/index.html) to see if they gain any new. +- Check the PC's [class](/classes/) and [race](/races/) to see if they gain any new. - The player may pick one of the PC's abilities, and roll 3d6. - If the resulting roll is higher than the ability score, increase the score by 1. diff --git a/src/pages/rules/referees.md b/src/pages/rules/referees.md index e6f3076..52b708c 100644 --- a/src/pages/rules/referees.md +++ b/src/pages/rules/referees.md @@ -107,7 +107,7 @@ Jewelry is worth 3d6 x 100 gp. | 1/4″ (standard) | 2 carats / 0.001 lbs.(1,000 = 1 lb.) | base value | 110,592 | | 1/8″ (tiny) | 0.3 carats / 0.000125 lbs. (8,000 = 1 lb.) | base value / 10 | 884,736 | -_Adapted from https://olddungeonmaster.com/2012/06/10/gems/._ +_Adapted from https://olddungeonmaster.com/2012/06/10/gems/ ._ diff --git a/src/pages/spells/read-languages.md b/src/pages/spells/read-languages.md index 77118b0..5fd0e79 100644 --- a/src/pages/spells/read-languages.md +++ b/src/pages/spells/read-languages.md @@ -20,4 +20,4 @@ tags: arcane divine ritual Caster gains ability to understand written information in any [known language](/rules/adventuring.html#languages), including most secret, symbolic, or coded ones. -- Only applies to written information, no ability to [speak](./speak.html) is granted. +- Only applies to written information, no ability to [speak](./speak-in-tongues.html) is granted.