add new campaigns

add equipment to rules
add animist class
add referee's screen
This commit is contained in:
2024-03-10 20:24:17 -04:00
parent a4a5e77db1
commit 1b656cd2cf
23 changed files with 662 additions and 115 deletions

View File

@@ -270,13 +270,18 @@ When a PC increases their level, the following actions may be performed:
### Encumbrance
PCs can carry a number of "Important Items" equal to their strength (to a minimum of 10).
Characters can carry a number of "Important Items", based on their Strength (STR).
- Leather armor counts as 1 item, chain-mail counts as 2 items, plate counts as 3 items.
- Items can be carried **At Ready** or **Packed**.
- "At Ready" items may be grabbed and used without delay.
- Packing or unpacking items takes 1 turn.
- Characters can carry a number of at-ready items up to their Strength (STR), to a minimum of 7.
- Additionally, characters may carry a number of packed items up to their Strength (STR), to a minimum of 7.
- Leather armor counts as 1 item, mail counts as 2 items, plate counts as 3 items.
- 2-handed weapons count as 2 items.
- 1000 coins or 100 gems count as 1 item.
Carrying more items than allowed can be done, but movement is halved (or worse).
- 100 coins or gems count as 1 item.
- Carrying more ready or packed items than allowed can be done, but movement is halved (or worse).
- Carrying more than twice the allowed number of ready or packed items reduces movement to 0.
### Health, Damage and Dying