add new campaigns
add equipment to rules add animist class add referee's screen
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@@ -270,13 +270,18 @@ When a PC increases their level, the following actions may be performed:
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### Encumbrance
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PCs can carry a number of "Important Items" equal to their strength (to a minimum of 10).
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Characters can carry a number of "Important Items", based on their Strength (STR).
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- Leather armor counts as 1 item, chain-mail counts as 2 items, plate counts as 3 items.
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- Items can be carried **At Ready** or **Packed**.
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- "At Ready" items may be grabbed and used without delay.
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- Packing or unpacking items takes 1 turn.
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- Characters can carry a number of at-ready items up to their Strength (STR), to a minimum of 7.
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- Additionally, characters may carry a number of packed items up to their Strength (STR), to a minimum of 7.
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- Leather armor counts as 1 item, mail counts as 2 items, plate counts as 3 items.
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- 2-handed weapons count as 2 items.
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- 1000 coins or 100 gems count as 1 item.
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Carrying more items than allowed can be done, but movement is halved (or worse).
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- 100 coins or gems count as 1 item.
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- Carrying more ready or packed items than allowed can be done, but movement is halved (or worse).
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- Carrying more than twice the allowed number of ready or packed items reduces movement to 0.
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### Health, Damage and Dying
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