---
title: Treant
description: An intelligent, plantlike humanoid, often mistaken for a tree, which grows up to 20' tall, and is usually only concerned with protecting and preserving the trees and plants in their home area.
date_pub: 2024-04-20T17:08:57.000-04:00
section: bestiary
content_type: feature
short_code: btre
---

An intelligent, plantlike humanoid, often mistaken for a tree, which grows up to 25' tall, and is usually only concerned with protecting and preserving the trees and plants in their home area.

<div class='headlessTableWrapper'>

|                   |                       |
| ----------------- | --------------------- |
| **Hit Dice**      | 8 (36 hp)             |
| **Armor Class**   | 17 (natural)          |
| **Movement**      | 20'                   |
| **Attacks**       | 1 (+7) @ 2d6 (fist)   |
| **Alignment**     | Lawful                |
| **Saving Throws** | D8 W9 P10 B10 S12 (8) |
| **Morale**        | 9                     |
| **XP**            | 650                   |

</div>

-   Speaks the natural language of the trees and plants of their home area.
-   Dislikes fire, axes, and those who carry either.
-   When encountered in a forest or jungle:
    -   50% (3-in-6) chance of having stealth / surprise (due to being mistaken for a tree).
    -   Encounter distance is 30 yards away maximum.

### Animate Trees

Can animate up to 2 trees within 60' at any given time.

-   May switch trees at will.
-   Animated trees fight as treants with 30' movement.
