Most of the (class-based) NPCs listed in the [bestiary](/bestiary/index.html) are assumed to be human.

If you want to use one of the player races to modify an NPC, use the rules below.

### Automaton

-   +1 AC
-   +2 to save vs poisons

### Dracokin

-   Determine [draconic ancestry](/races/dracokin.html#draconic-ancestry) and breath weapon
-   +1 to melee damage
-   Infravision

### Drow

-   Can cast _darkness_ from 2nd level and _detect magic_ from 4th level (once each per day).
-   +1 to missile and sneak attacks.
-   Infravision

### Felinar

-   +1d2 damage on unarmed attacks from claws.
-   +1 AC
-   Infravision

### Firfolk

-   +2 bonus to saves vs poison, spells, and wielded items.
-   Can wield any two-handed melee weapon with only one hand.
-   Can cast _glamour_ from 2nd level and _invisibility_ from 4th level (once each per day).

### Mimikin

-   May be pretending to be another race.

### Tortokin

-   +1d2 damage on unarmed attacks from claws.
-   Replace AC:

<div class="dividedTableWrapper">

| HD  | Armor Class |
| :-: | :---------: |
| 1-4 |     13      |
| 5-8 |     15      |
| 9+  |     17      |

[Tortokin Armor Class]

</div>
