---
title: New Weapons
description: A list of new weapons to use in an astral campaign.
date_pub: 2023-02-19T21:01:00-05:00
section: weapons
content_type: feature
short_code: w1
status: hidden
---

Ghyffan muskets are something to behold - a streamlined amalgamation of wood and iron, shaped (and tipped) like a spear, but which can fire a metal slug at great speed (and for heavy damage). Their superior construction makes them less prone to breaking, but their S-L-O-W reload time makes them useless as ranged weapons (beyond an opening shot or two).

<div class="dividedTableWrapper">

| Weapon         | Weight (Coins) | Damage | Qualities                                                                            |
| -------------- | -------------- | ------ | ------------------------------------------------------------------------------------ |
| Ghyffan Musket | 75             | 1d8    | Loud, Melee, Missile (5’–40’ / 41’–80’ / 81’–120’), One-shot (d10), Slow, Two-handed |

</div>

### Weapon Qualities

-   _Loud_ (taken from CC#1): The first time in an encounter a weapon with this quality is fired, the noise triggers a wandering monster check and causes animals (except those trained for battle) to make a morale check or flee. At the GM’s discretion, human-like creatures of 2 HD or less from cultures without firearms may also be affected.
-   _One-shot_: The Missile attack for this weapon may only be fired once per turn, for the damage listed.
