---
title: Weremoth
description: Humanoid cursed to shapeshift into a semi-intelligent moth.
date_pub: 2024-04-21T10:28:13.000-04:00
section: bestiary
subsection: werebeasts
content_type: feature
short_code: bwem0
hd: 4
---

Humanoid cursed to shapeshift into a semi-intelligent moth.

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|                 |                                                                                      |
| --------------- | ------------------------------------------------------------------------------------ |
| **Hit Dice**    | 4\* (18hp)                                                                           |
| **Armor Class** | 14 (10 in humanoid form)                                                             |
| **Attacks**     | 1 (+3) @ 2d4 (bite) or 1 @ 1d8 ([sword or other weapon](/rules/combat.html#weapons)) |
| **Movement**    | 30' / 60' flying (hybrid and giant moth forms only)                                  |
| **Save**        | 10 (4)                                                                               |
| **Morale**      | 8                                                                                    |
| **Alignment**   | Chaotic                                                                              |

</div>

-   Often has red eyes, even in humanoid form.
-   Mouth becomes a probiscus in hybrid and giant moth forms.

### Hypnotize

Once per day, may force target humanoid within 30' to **Save vs Spells** or be hypnotized for up to 1 minute.

-   The victim falls under the hypnotic suggestion of the weremoth, as per the [Hypnotize](/spells/hypnotize.html) spell.
-   After succeeding on the save, target is immune to the weremoth's hypnotize for 24 hours.

### Werebeast

!!!include(bestiary/werebeast.md)!!!

### At Higher Levels

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| HD  | HP  |   AC    | Atk Mod | Dmg Mod | XP  |
| :-: | :-: | :-----: | :-----: | :-----: | :-: |
| 5\* | 22  | 14 / 10 |   +4    |   +2    | 300 |
| 6\* | 27  | 15 / 11 |   +5    |   +2    | 425 |

[Higher-Level weremoths]

</div>
