add Code section
add only journal post for 2025 update copyrights to 2026 add licenses to BPS remove unused files update to 0.14.2
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@@ -1,8 +1,8 @@
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// @license magnet:?xt=urn:btih:90dc5c0be029de84e523b9b3922520e79e0e6f08&dn=cc0.txt CC0-1.0
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/****************************************************************************
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* Planar Vagabond's Guide to the Multiverse (planarvagabond.com)
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* Byte Beasties Escape!
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*
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* Copyright 2023-2024 Eric Woodward
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* Copyright 2023-2026 Eric Woodward
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* Source released under CC0 Public Domain License v1.0
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* https://www.planarvagabond.com/licenses/cc0/
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* http://creativecommons.org/publicdomain/zero/1.0/
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@@ -11,22 +11,22 @@
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import { startGame } from "./bbe.js";
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export default (() => {
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// we load this library as a module to guarantee baseline ES6 functionality
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// we load this library as a module to guarantee baseline ES6 functionality
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// Indicate JS is loaded
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document.documentElement.className =
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document.documentElement.className.replace("no-js", "js");
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// Indicate JS is loaded
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document.documentElement.className =
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document.documentElement.className.replace("no-js", "js");
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setTimeout(() => {
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const canvas = document.createElement("canvas"),
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contentDiv = document.getElementById("game");
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setTimeout(() => {
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const canvas = document.createElement("canvas"),
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contentDiv = document.getElementById("game");
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canvas.setAttribute("width", "375");
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canvas.setAttribute("height", "667");
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canvas.setAttribute("id", "game");
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contentDiv.appendChild(canvas);
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canvas.setAttribute("width", "375");
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canvas.setAttribute("height", "667");
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canvas.setAttribute("id", "game");
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contentDiv.appendChild(canvas);
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startGame(canvas);
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}, 1);
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startGame(canvas);
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}, 1);
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})();
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// @license-end
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